pub struct SDL_GLContextState { /* private fields */ }Auto Trait Implementations§
impl Freeze for SDL_GLContextState
impl RefUnwindSafe for SDL_GLContextState
impl Send for SDL_GLContextState
impl Sync for SDL_GLContextState
impl Unpin for SDL_GLContextState
impl UnwindSafe for SDL_GLContextState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more