pub unsafe extern "C" fn SDL_SetRenderDrawColor(
renderer: *mut SDL_Renderer,
r: Uint8,
g: Uint8,
b: Uint8,
a: Uint8,
) -> boolExpand description
Set the color used for drawing operations.
Set the color for drawing or filling rectangles, lines, and points, and for
SDL_RenderClear().
§Parameters
renderer: the rendering context.r: the red value used to draw on the rendering target.g: the green value used to draw on the rendering target.b: the blue value used to draw on the rendering target.a: the alpha value used to draw on the rendering target; usuallySDL_ALPHA_OPAQUE(255). UseSDL_SetRenderDrawBlendModeto specify how the alpha channel is used.
§Return value
Returns true on success or false on failure; call SDL_GetError() for more
information.
§Thread safety
This function should only be called on the main thread.
§Availability
This function is available since SDL 3.2.0.