pub unsafe extern "C" fn SDL_GetRenderDrawColor(
renderer: *mut SDL_Renderer,
r: *mut Uint8,
g: *mut Uint8,
b: *mut Uint8,
a: *mut Uint8,
) -> boolExpand description
Get the color used for drawing operations (Rect, Line and Clear).
§Parameters
renderer: the rendering context.r: a pointer filled in with the red value used to draw on the rendering target.g: a pointer filled in with the green value used to draw on the rendering target.b: a pointer filled in with the blue value used to draw on the rendering target.a: a pointer filled in with the alpha value used to draw on the rendering target; usuallySDL_ALPHA_OPAQUE(255).
§Return value
Returns true on success or false on failure; call SDL_GetError() for more
information.
§Thread safety
This function should only be called on the main thread.
§Availability
This function is available since SDL 3.2.0.