pub unsafe extern "C" fn SDL_GetTextureBlendMode(
texture: *mut SDL_Texture,
blendMode: *mut SDL_BlendMode,
) -> boolExpand description
Get the blend mode used for texture copy operations.
§Parameters
texture: the texture to query.blendMode: a pointer filled in with the currentSDL_BlendMode.
§Return value
Returns true on success or false on failure; call SDL_GetError() for more
information.
§Thread safety
This function should only be called on the main thread.
§Availability
This function is available since SDL 3.2.0.