#[repr(C)]pub struct SDL_HapticConstant {
pub type: SDL_HapticEffectType,
pub direction: SDL_HapticDirection,
pub length: Uint32,
pub delay: Uint16,
pub button: Uint16,
pub interval: Uint16,
pub level: Sint16,
pub attack_length: Uint16,
pub attack_level: Uint16,
pub fade_length: Uint16,
pub fade_level: Uint16,
}Expand description
A structure containing a template for a Constant effect.
This struct is exclusively for the SDL_HAPTIC_CONSTANT effect.
A constant effect applies a constant force in the specified direction to the joystick.
§Availability
This struct is available since SDL 3.2.0.
§See also
Fields§
§type: SDL_HapticEffectType§direction: SDL_HapticDirectionDirection of the effect.
length: Uint32Duration of the effect.
delay: Uint16Delay before starting the effect.
Button that triggers the effect.
interval: Uint16How soon it can be triggered again after button.
level: Sint16Strength of the constant effect.
attack_length: Uint16Duration of the attack.
attack_level: Uint16Level at the start of the attack.
fade_length: Uint16Duration of the fade.
fade_level: Uint16Level at the end of the fade.
Trait Implementations§
Source§impl Clone for SDL_HapticConstant
impl Clone for SDL_HapticConstant
Source§fn clone(&self) -> SDL_HapticConstant
fn clone(&self) -> SDL_HapticConstant
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SDL_HapticConstant
impl Debug for SDL_HapticConstant
Source§impl Default for SDL_HapticConstant
impl Default for SDL_HapticConstant
Source§fn default() -> SDL_HapticConstant
fn default() -> SDL_HapticConstant
Returns the “default value” for a type. Read more
Source§impl Hash for SDL_HapticConstant
impl Hash for SDL_HapticConstant
Source§impl PartialEq for SDL_HapticConstant
impl PartialEq for SDL_HapticConstant
impl Copy for SDL_HapticConstant
impl Eq for SDL_HapticConstant
impl StructuralPartialEq for SDL_HapticConstant
Auto Trait Implementations§
impl Freeze for SDL_HapticConstant
impl RefUnwindSafe for SDL_HapticConstant
impl Send for SDL_HapticConstant
impl Sync for SDL_HapticConstant
impl Unpin for SDL_HapticConstant
impl UnwindSafe for SDL_HapticConstant
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more