SDL_AudioStreamDataCompleteCallback

Type Alias SDL_AudioStreamDataCompleteCallback 

Source
pub type SDL_AudioStreamDataCompleteCallback = Option<unsafe extern "C" fn(userdata: *mut c_void, buf: *const c_void, buflen: c_int)>;
Expand description

A callback that fires for completed SDL_PutAudioStreamDataNoCopy() data.

When using SDL_PutAudioStreamDataNoCopy() to provide data to an SDL_AudioStream, it’s not safe to dispose of the data until the stream has completely consumed it. Often times it’s difficult to know exactly when this has happened.

This callback fires once when the stream no longer needs the buffer, allowing the app to easily free or reuse it.

§Parameters

§Thread safety

This callbacks may run from any thread, so if you need to protect shared data, you should use SDL_LockAudioStream to serialize access; this lock will be held before your callback is called, so your callback does not need to manage the lock explicitly.

§Availability

This datatype is available since SDL 3.4.0.

§See also

Aliased Type§

pub enum SDL_AudioStreamDataCompleteCallback {
    None,
    Some(unsafe extern "C" fn(*mut c_void, *const c_void, i32)),
}

Variants§

§1.0.0

None

No value.

§1.0.0

Some(unsafe extern "C" fn(*mut c_void, *const c_void, i32))

Some value of type T.