Struct sdl2::joystick::Guid
[−]
[src]
pub struct Guid { // some fields omitted }
Wrapper around a SDL_JoystickGUID, a globally unique identifier for a joystick.
Methods
impl Guid
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fn from_string(guid: &str) -> Result<Guid, NulError>
Create a GUID from a string representation.
fn is_zero(&self) -> bool
Return true
if GUID is full 0s
fn get_string(&self) -> String
Return a String representation of GUID
fn raw(self) -> SDL_JoystickGUID
Return a copy of the internal SDL_JoystickGUID
Trait Implementations
impl Hash for Guid
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
1.3.0
Feeds a slice of this type into the state provided.
impl PartialEq for Guid
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fn eq(&self, __arg_0: &Guid) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Guid) -> bool
This method tests for !=
.
impl Eq for Guid
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impl Clone for Guid
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fn clone(&self) -> Guid
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more