Struct sdl2::audio::AudioQueue

source ·
pub struct AudioQueue<Channel: AudioFormatNum> { /* private fields */ }
Expand description

Wraps SDL_AudioDeviceID and owns the callback data used by the audio device.

Implementations

Opens a new audio device given the desired parameters and callback.

Pauses playback of the audio device.

Starts playback of the audio device.

Adds data to the audio queue.

Clears all data from the current audio queue.

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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.