Struct sdl2::messagebox::ButtonData
[−]
[src]
pub struct ButtonData<'a> { pub flags: MessageBoxButtonFlag, pub button_id: i32, pub text: &'a str, }
button_id is the integer that will be returned by show_message_box. It is not sed by SDL2, and should only be used to know which button has been triggered
Fields
flags: MessageBoxButtonFlag
text: &'a str