Struct sdl2::video::GLContext [] [src]

pub struct GLContext {
    // some fields omitted
}

Methods

impl GLContext
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unsafe fn raw(&self) -> SDL_GLContext

impl GLContext
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unsafe fn owned(&self) -> bool

Trait Implementations

impl PartialEq for GLContext
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fn eq(&self, __arg_0: &GLContext) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &GLContext) -> bool

This method tests for !=.

impl Drop for GLContext
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fn drop(&mut self)

A method called when the value goes out of scope. Read more