#[repr(u32)]
pub enum SDL_BlendOperation { SDL_BLENDOPERATION_ADD = 1, SDL_BLENDOPERATION_SUBTRACT = 2, SDL_BLENDOPERATION_REV_SUBTRACT = 3, SDL_BLENDOPERATION_MINIMUM = 4, SDL_BLENDOPERATION_MAXIMUM = 5, }
Expand description

\brief The blend operation used when combining source and destination pixel components

Variants§

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SDL_BLENDOPERATION_ADD = 1

< dst + src: supported by all renderers

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SDL_BLENDOPERATION_SUBTRACT = 2

< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES

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SDL_BLENDOPERATION_REV_SUBTRACT = 3

< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES

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SDL_BLENDOPERATION_MINIMUM = 4

< min(dst, src) : supported by D3D11

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SDL_BLENDOPERATION_MAXIMUM = 5

< max(dst, src) : supported by D3D11

Trait Implementations§

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impl Clone for SDL_BlendOperation

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fn clone(&self) -> SDL_BlendOperation

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SDL_BlendOperation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for SDL_BlendOperation

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for SDL_BlendOperation

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fn eq(&self, other: &SDL_BlendOperation) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for SDL_BlendOperation

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impl Eq for SDL_BlendOperation

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impl StructuralEq for SDL_BlendOperation

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impl StructuralPartialEq for SDL_BlendOperation

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.