Struct sdl2_sys::SDL_MultiGestureEvent [−][src]
#[repr(C)]pub struct SDL_MultiGestureEvent {
pub type_: Uint32,
pub timestamp: Uint32,
pub touchId: SDL_TouchID,
pub dTheta: f32,
pub dDist: f32,
pub x: f32,
pub y: f32,
pub numFingers: Uint16,
pub padding: Uint16,
}Expand description
\brief Multiple Finger Gesture Event (event.mgesture.*)
Fields
type_: Uint32< ::SDL_MULTIGESTURE
timestamp: Uint32< In milliseconds, populated using SDL_GetTicks()
touchId: SDL_TouchID< The touch device id
dTheta: f32dDist: f32x: f32y: f32numFingers: Uint16padding: Uint16