Struct sdl2_sys::SDL_WindowEvent [−][src]
#[repr(C)]pub struct SDL_WindowEvent {
pub type_: Uint32,
pub timestamp: Uint32,
pub windowID: Uint32,
pub event: Uint8,
pub padding1: Uint8,
pub padding2: Uint8,
pub padding3: Uint8,
pub data1: Sint32,
pub data2: Sint32,
}
Expand description
\brief Window state change event data (event.window.*)
Fields
type_: Uint32
< ::SDL_WINDOWEVENT
timestamp: Uint32
< In milliseconds, populated using SDL_GetTicks()
windowID: Uint32
< The associated window
event: Uint8
< ::SDL_WindowEventID
padding1: Uint8
padding2: Uint8
padding3: Uint8
data1: Sint32
< event dependent data
data2: Sint32
< event dependent data