Struct sdl2_sys::SDL_MessageBoxData [−][src]
#[repr(C)]pub struct SDL_MessageBoxData {
pub flags: Uint32,
pub window: *mut SDL_Window,
pub title: *const c_char,
pub message: *const c_char,
pub numbuttons: c_int,
pub buttons: *const SDL_MessageBoxButtonData,
pub colorScheme: *const SDL_MessageBoxColorScheme,
}
Expand description
\brief MessageBox structure containing title, text, window, etc.
Fields
flags: Uint32
< ::SDL_MessageBoxFlags
window: *mut SDL_Window
< Parent window, can be NULL
title: *const c_char
< UTF-8 title
message: *const c_char
< UTF-8 message text
colorScheme: *const SDL_MessageBoxColorScheme
< ::SDL_MessageBoxColorScheme, can be NULL to use system settings