Struct sdl2_sys::SDL_MessageBoxData[][src]

#[repr(C)]
pub struct SDL_MessageBoxData { pub flags: Uint32, pub window: *mut SDL_Window, pub title: *const c_char, pub message: *const c_char, pub numbuttons: c_int, pub buttons: *const SDL_MessageBoxButtonData, pub colorScheme: *const SDL_MessageBoxColorScheme, }
Expand description

\brief MessageBox structure containing title, text, window, etc.

Fields

flags: Uint32

< ::SDL_MessageBoxFlags

window: *mut SDL_Window

< Parent window, can be NULL

title: *const c_char

< UTF-8 title

message: *const c_char

< UTF-8 message text

numbuttons: c_intbuttons: *const SDL_MessageBoxButtonDatacolorScheme: *const SDL_MessageBoxColorScheme

< ::SDL_MessageBoxColorScheme, can be NULL to use system settings

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.