Struct sdl2_sys::SDL_HapticConstant [−][src]
#[repr(C)]pub struct SDL_HapticConstant {
pub type_: Uint16,
pub direction: SDL_HapticDirection,
pub length: Uint32,
pub delay: Uint16,
pub button: Uint16,
pub interval: Uint16,
pub level: Sint16,
pub attack_length: Uint16,
pub attack_level: Uint16,
pub fade_length: Uint16,
pub fade_level: Uint16,
}
Expand description
\brief A structure containing a template for a Constant effect.
This struct is exclusively for the ::SDL_HAPTIC_CONSTANT effect.
A constant effect applies a constant force in the specified direction to the joystick.
\sa SDL_HAPTIC_CONSTANT \sa SDL_HapticEffect
Fields
type_: Uint16
< ::SDL_HAPTIC_CONSTANT
direction: SDL_HapticDirection
< Direction of the effect.
length: Uint32
< Duration of the effect.
delay: Uint16
< Delay before starting the effect.
< Button that triggers the effect.
interval: Uint16
< How soon it can be triggered again after button.
level: Sint16
< Strength of the constant effect.
attack_length: Uint16
< Duration of the attack.
attack_level: Uint16
< Level at the start of the attack.
fade_length: Uint16
< Duration of the fade.
fade_level: Uint16
< Level at the end of the fade.