Struct sdl2_sys::SDL_WindowEvent [−][src]
#[repr(C)]pub struct SDL_WindowEvent { pub type_: Uint32, pub timestamp: Uint32, pub windowID: Uint32, pub event: Uint8, pub padding1: Uint8, pub padding2: Uint8, pub padding3: Uint8, pub data1: Sint32, pub data2: Sint32, }
\brief Window state change event data (event.window.*)
Fields
type_: Uint32
< ::SDL_WINDOWEVENT
timestamp: Uint32
< In milliseconds, populated using SDL_GetTicks()
windowID: Uint32
< The associated window
event: Uint8
< ::SDL_WindowEventID
padding1: Uint8
padding2: Uint8
padding3: Uint8
data1: Sint32
< event dependent data
data2: Sint32
< event dependent data
Trait Implementations
impl Clone for SDL_WindowEvent
[src]
impl Clone for SDL_WindowEvent
[src]fn clone(&self) -> SDL_WindowEvent
[src]
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for SDL_WindowEvent
[src]
impl Copy for SDL_WindowEvent
[src]