Struct sdl2_sys::haptic::SDL_HapticEffect [] [src]

pub struct SDL_HapticEffect {
    pub data: [uint8_t; 72],
}

Fields

data: [uint8_t; 72]

Methods

impl SDL_HapticEffect
[src]

fn type_(&mut self) -> *mut uint16_t

fn constant(&mut self) -> *mut SDL_HapticConstant

fn periodic(&mut self) -> *mut SDL_HapticPeriodic

fn condition(&mut self) -> *mut SDL_HapticCondition

fn ramp(&mut self) -> *mut SDL_HapticRamp

fn left_right(&mut self) -> *mut SDL_HapticLeftRight

fn custom(&mut self) -> *mut SDL_HapticCustom