Struct sdl2_sys::haptic::SDL_HapticCondition
[−]
[src]
pub struct SDL_HapticCondition { pub type_: uint16_t, pub direction: SDL_HapticDirection, pub length: uint32_t, pub delay: uint16_t, pub button: uint16_t, pub interval: uint16_t, pub right_sat: [uint16_t; 3], pub left_sat: [uint16_t; 3], pub right_coeff: [int16_t; 3], pub left_coeff: [int16_t; 3], pub deadband: [uint16_t; 3], pub center: [int16_t; 3], }
Fields
type_: uint16_t
direction: SDL_HapticDirection
length: uint32_t
delay: uint16_t
interval: uint16_t
right_sat: [uint16_t; 3]
left_sat: [uint16_t; 3]
right_coeff: [int16_t; 3]
left_coeff: [int16_t; 3]
deadband: [uint16_t; 3]
center: [int16_t; 3]
Trait Implementations
impl Clone for SDL_HapticCondition
[src]
fn clone(&self) -> SDL_HapticCondition
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more