Struct sdl2_sys::haptic::SDL_HapticPeriodic
[−]
[src]
pub struct SDL_HapticPeriodic {
pub type_: uint16_t,
pub direction: SDL_HapticDirection,
pub length: uint32_t,
pub delay: uint16_t,
pub button: uint16_t,
pub interval: uint16_t,
pub period: uint16_t,
pub magnitude: int16_t,
pub offset: int16_t,
pub phase: uint16_t,
pub attack_length: uint16_t,
pub attack_level: uint16_t,
pub fade_length: uint16_t,
pub fade_level: uint16_t,
}Fields
type_: uint16_t
direction: SDL_HapticDirection
length: uint32_t
delay: uint16_t
interval: uint16_t
period: uint16_t
magnitude: int16_t
offset: int16_t
phase: uint16_t
attack_length: uint16_t
attack_level: uint16_t
fade_length: uint16_t
fade_level: uint16_t
Trait Implementations
impl Copy for SDL_HapticPeriodic[src]
impl Clone for SDL_HapticPeriodic[src]
fn clone(&self) -> SDL_HapticPeriodic
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more