sdl2_sys::haptic
pub struct SDL_HapticEffect { pub data: [uint8_t; 72], }
data: [uint8_t; 72]
impl SDL_HapticEffect
fn type_(&self) -> *const uint16_t
fn constant(&self) -> *const SDL_HapticConstant
fn periodic(&self) -> *const SDL_HapticPeriodic
fn condition(&self) -> *const SDL_HapticCondition
fn ramp(&self) -> *const SDL_HapticRamp
fn left_right(&self) -> *const SDL_HapticLeftRight
fn custom(&self) -> *const SDL_HapticCustom