Skip to main content

SDL_TouchFingerEvent

Struct SDL_TouchFingerEvent 

Source
#[repr(C)]
pub struct SDL_TouchFingerEvent { pub type_: SDL_EventType, pub reserved: Uint32, pub timestamp: Uint64, pub touchID: SDL_TouchID, pub fingerID: SDL_FingerID, pub x: f32, pub y: f32, pub dx: f32, pub dy: f32, pub pressure: f32, pub windowID: SDL_WindowID, }
Expand description

Touch finger event structure (event.tfinger.*)

Coordinates in this event are normalized. x and y are normalized to a range between 0.0f and 1.0f, relative to the window, so (0,0) is the top left and (1,1) is the bottom right. Delta coordinates dx and dy are normalized in the ranges of -1.0f (traversed all the way from the bottom or right to all the way up or left) to 1.0f (traversed all the way from the top or left to all the way down or right).

Note that while the coordinates are normalized, they are not clamped, which means in some circumstances you can get a value outside of this range. For example, a renderer using logical presentation might give a negative value when the touch is in the letterboxing. Some platforms might report a touch outside of the window, which will also be outside of the range.

Available Since: This struct is available since SDL 3.2.0.

Fields§

§type_: SDL_EventType

< SDL_EVENT_FINGER_DOWN, SDL_EVENT_FINGER_UP, SDL_EVENT_FINGER_MOTION, or SDL_EVENT_FINGER_CANCELED

§reserved: Uint32§timestamp: Uint64

< In nanoseconds, populated using SDL_GetTicksNS()

§touchID: SDL_TouchID

< The touch device id

§fingerID: SDL_FingerID§x: f32

< Normalized in the range 0…1

§y: f32

< Normalized in the range 0…1

§dx: f32

< Normalized in the range -1…1

§dy: f32

< Normalized in the range -1…1

§pressure: f32

< Normalized in the range 0…1

§windowID: SDL_WindowID

< The window underneath the finger, if any

Trait Implementations§

Source§

impl Clone for SDL_TouchFingerEvent

Source§

fn clone(&self) -> SDL_TouchFingerEvent

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for SDL_TouchFingerEvent

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for SDL_TouchFingerEvent

Source§

fn default() -> Self

Returns the “default value” for a type. Read more
Source§

impl Copy for SDL_TouchFingerEvent

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.