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SDL_GPUSamplerCreateInfo

Struct SDL_GPUSamplerCreateInfo 

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#[repr(C)]
pub struct SDL_GPUSamplerCreateInfo {
Show 16 fields pub min_filter: SDL_GPUFilter, pub mag_filter: SDL_GPUFilter, pub mipmap_mode: SDL_GPUSamplerMipmapMode, pub address_mode_u: SDL_GPUSamplerAddressMode, pub address_mode_v: SDL_GPUSamplerAddressMode, pub address_mode_w: SDL_GPUSamplerAddressMode, pub mip_lod_bias: f32, pub max_anisotropy: f32, pub compare_op: SDL_GPUCompareOp, pub min_lod: f32, pub max_lod: f32, pub enable_anisotropy: bool, pub enable_compare: bool, pub padding1: Uint8, pub padding2: Uint8, pub props: SDL_PropertiesID,
}
Expand description

A structure specifying the parameters of a sampler.

Note that mip_lod_bias is a no-op for the Metal driver. For Metal, LOD bias must be applied via shader instead.

Available Since: This function is available since SDL 3.2.0.

See Also: SDL_CreateGPUSampler See Also: SDL_GPUFilter See Also: SDL_GPUSamplerMipmapMode See Also: SDL_GPUSamplerAddressMode See Also: SDL_GPUCompareOp

Fields§

§min_filter: SDL_GPUFilter

< The minification filter to apply to lookups.

§mag_filter: SDL_GPUFilter

< The magnification filter to apply to lookups.

§mipmap_mode: SDL_GPUSamplerMipmapMode

< The mipmap filter to apply to lookups.

§address_mode_u: SDL_GPUSamplerAddressMode

< The addressing mode for U coordinates outside [0, 1).

§address_mode_v: SDL_GPUSamplerAddressMode

< The addressing mode for V coordinates outside [0, 1).

§address_mode_w: SDL_GPUSamplerAddressMode

< The addressing mode for W coordinates outside [0, 1).

§mip_lod_bias: f32

< The bias to be added to mipmap LOD calculation.

§max_anisotropy: f32

< The anisotropy value clamp used by the sampler. If enable_anisotropy is false, this is ignored.

§compare_op: SDL_GPUCompareOp

< The comparison operator to apply to fetched data before filtering.

§min_lod: f32

< Clamps the minimum of the computed LOD value.

§max_lod: f32

< Clamps the maximum of the computed LOD value.

§enable_anisotropy: bool

< true to enable anisotropic filtering.

§enable_compare: bool

< true to enable comparison against a reference value during lookups.

§padding1: Uint8§padding2: Uint8§props: SDL_PropertiesID

< A properties ID for extensions. Should be 0 if no extensions are needed.

Trait Implementations§

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impl Clone for SDL_GPUSamplerCreateInfo

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fn clone(&self) -> SDL_GPUSamplerCreateInfo

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SDL_GPUSamplerCreateInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SDL_GPUSamplerCreateInfo

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Copy for SDL_GPUSamplerCreateInfo

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.