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SDL_GPUPrimitiveType

Struct SDL_GPUPrimitiveType 

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#[repr(transparent)]
pub struct SDL_GPUPrimitiveType(pub c_uint);
Expand description

Specifies the primitive topology of a graphics pipeline.

If you are using POINTLIST you must include a point size output in the vertex shader.

  • For HLSL compiling to SPIRV you must decorate a float output with [[vk::builtin(“PointSize”)]].
  • For GLSL you must set the gl_PointSize builtin.
  • For MSL you must include a float output with the [[point_size]] decorator.

Note that sized point topology is totally unsupported on D3D12. Any size other than 1 will be ignored. In general, you should avoid using point topology for both compatibility and performance reasons. You WILL regret using it.

Available Since: This enum is available since SDL 3.2.0.

See Also: SDL_CreateGPUGraphicsPipeline

Tuple Fields§

§0: c_uint

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impl SDL_GPUPrimitiveType

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pub const SDL_GPU_PRIMITIVETYPE_TRIANGLELIST: SDL_GPUPrimitiveType

< A series of separate triangles.

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pub const SDL_GPU_PRIMITIVETYPE_TRIANGLESTRIP: SDL_GPUPrimitiveType

< A series of connected triangles.

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pub const SDL_GPU_PRIMITIVETYPE_LINELIST: SDL_GPUPrimitiveType

< A series of separate lines.

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pub const SDL_GPU_PRIMITIVETYPE_LINESTRIP: SDL_GPUPrimitiveType

< A series of connected lines.

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pub const SDL_GPU_PRIMITIVETYPE_POINTLIST: SDL_GPUPrimitiveType

< A series of separate points.

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impl Clone for SDL_GPUPrimitiveType

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fn clone(&self) -> SDL_GPUPrimitiveType

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SDL_GPUPrimitiveType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for SDL_GPUPrimitiveType

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for SDL_GPUPrimitiveType

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fn eq(&self, other: &SDL_GPUPrimitiveType) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for SDL_GPUPrimitiveType

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impl Eq for SDL_GPUPrimitiveType

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impl StructuralPartialEq for SDL_GPUPrimitiveType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.