#[repr(C)]pub struct SDL_GPUMultisampleState {
pub sample_count: SDL_GPUSampleCount,
pub sample_mask: Uint32,
pub enable_mask: bool,
pub enable_alpha_to_coverage: bool,
pub padding2: Uint8,
pub padding3: Uint8,
}Expand description
A structure specifying the parameters of the graphics pipeline multisample state.
Available Since: This struct is available since SDL 3.2.0.
See Also: SDL_GPUGraphicsPipelineCreateInfo
Fields§
§sample_count: SDL_GPUSampleCount< The number of samples to be used in rasterization.
sample_mask: Uint32< Reserved for future use. Must be set to 0.
enable_mask: bool< Reserved for future use. Must be set to false.
enable_alpha_to_coverage: bool< true enables the alpha-to-coverage feature.
padding2: Uint8§padding3: Uint8Trait Implementations§
Source§impl Clone for SDL_GPUMultisampleState
impl Clone for SDL_GPUMultisampleState
Source§fn clone(&self) -> SDL_GPUMultisampleState
fn clone(&self) -> SDL_GPUMultisampleState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SDL_GPUMultisampleState
impl Debug for SDL_GPUMultisampleState
Source§impl Default for SDL_GPUMultisampleState
impl Default for SDL_GPUMultisampleState
Source§impl Hash for SDL_GPUMultisampleState
impl Hash for SDL_GPUMultisampleState
impl Copy for SDL_GPUMultisampleState
Auto Trait Implementations§
impl Freeze for SDL_GPUMultisampleState
impl RefUnwindSafe for SDL_GPUMultisampleState
impl Send for SDL_GPUMultisampleState
impl Sync for SDL_GPUMultisampleState
impl Unpin for SDL_GPUMultisampleState
impl UnsafeUnpin for SDL_GPUMultisampleState
impl UnwindSafe for SDL_GPUMultisampleState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more