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SDL_GPUDepthStencilState

Struct SDL_GPUDepthStencilState 

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#[repr(C)]
pub struct SDL_GPUDepthStencilState { pub compare_op: SDL_GPUCompareOp, pub back_stencil_state: SDL_GPUStencilOpState, pub front_stencil_state: SDL_GPUStencilOpState, pub compare_mask: Uint8, pub write_mask: Uint8, pub enable_depth_test: bool, pub enable_depth_write: bool, pub enable_stencil_test: bool, pub padding1: Uint8, pub padding2: Uint8, pub padding3: Uint8, }
Expand description

A structure specifying the parameters of the graphics pipeline depth stencil state.

Available Since: This struct is available since SDL 3.2.0.

See Also: SDL_GPUGraphicsPipelineCreateInfo

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§compare_op: SDL_GPUCompareOp

< The comparison operator used for depth testing.

§back_stencil_state: SDL_GPUStencilOpState

< The stencil op state for back-facing triangles.

§front_stencil_state: SDL_GPUStencilOpState

< The stencil op state for front-facing triangles.

§compare_mask: Uint8

< Selects the bits of the stencil values participating in the stencil test.

§write_mask: Uint8

< Selects the bits of the stencil values updated by the stencil test.

§enable_depth_test: bool

< true enables the depth test.

§enable_depth_write: bool

< true enables depth writes. Depth writes are always disabled when enable_depth_test is false.

§enable_stencil_test: bool

< true enables the stencil test.

§padding1: Uint8§padding2: Uint8§padding3: Uint8

Trait Implementations§

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impl Clone for SDL_GPUDepthStencilState

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fn clone(&self) -> SDL_GPUDepthStencilState

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SDL_GPUDepthStencilState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SDL_GPUDepthStencilState

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Hash for SDL_GPUDepthStencilState

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Copy for SDL_GPUDepthStencilState

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.