#[repr(transparent)]pub struct SDL_GPUCubeMapFace(pub c_uint);Expand description
Specifies the face of a cube map.
Can be passed in as the layer field in texture-related structs.
Available Since: This enum is available since SDL 3.2.0.
Tuple Fields§
§0: c_uintImplementations§
Source§impl SDL_GPUCubeMapFace
impl SDL_GPUCubeMapFace
pub const SDL_GPU_CUBEMAPFACE_POSITIVEX: SDL_GPUCubeMapFace
pub const SDL_GPU_CUBEMAPFACE_NEGATIVEX: SDL_GPUCubeMapFace
pub const SDL_GPU_CUBEMAPFACE_POSITIVEY: SDL_GPUCubeMapFace
pub const SDL_GPU_CUBEMAPFACE_NEGATIVEY: SDL_GPUCubeMapFace
pub const SDL_GPU_CUBEMAPFACE_POSITIVEZ: SDL_GPUCubeMapFace
pub const SDL_GPU_CUBEMAPFACE_NEGATIVEZ: SDL_GPUCubeMapFace
Trait Implementations§
Source§impl Clone for SDL_GPUCubeMapFace
impl Clone for SDL_GPUCubeMapFace
Source§fn clone(&self) -> SDL_GPUCubeMapFace
fn clone(&self) -> SDL_GPUCubeMapFace
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SDL_GPUCubeMapFace
impl Debug for SDL_GPUCubeMapFace
Source§impl Hash for SDL_GPUCubeMapFace
impl Hash for SDL_GPUCubeMapFace
Source§impl PartialEq for SDL_GPUCubeMapFace
impl PartialEq for SDL_GPUCubeMapFace
impl Copy for SDL_GPUCubeMapFace
impl Eq for SDL_GPUCubeMapFace
impl StructuralPartialEq for SDL_GPUCubeMapFace
Auto Trait Implementations§
impl Freeze for SDL_GPUCubeMapFace
impl RefUnwindSafe for SDL_GPUCubeMapFace
impl Send for SDL_GPUCubeMapFace
impl Sync for SDL_GPUCubeMapFace
impl Unpin for SDL_GPUCubeMapFace
impl UnsafeUnpin for SDL_GPUCubeMapFace
impl UnwindSafe for SDL_GPUCubeMapFace
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more