#[repr(transparent)]pub struct SDL_Folder(pub c_uint);Expand description
The type of the OS-provided default folder for a specific purpose.
Note that the Trash folder isn’t included here, because trashing files usually involves extra OS-specific functionality to remember the file’s original location.
The folders supported per platform are:
| Windows | macOS/iOS | tvOS | Unix (XDG) | Haiku | Emscripten | |
|---|---|---|---|---|---|---|
| HOME | X | X | X | X | X | |
| DESKTOP | X | X | X | X | ||
| DOCUMENTS | X | X | X | |||
| DOWNLOADS | Vista+ | X | X | |||
| MUSIC | X | X | X | |||
| PICTURES | X | X | X | |||
| PUBLICSHARE | X | X | ||||
| SAVEDGAMES | Vista+ | |||||
| SCREENSHOTS | Vista+ | |||||
| TEMPLATES | X | X | X | |||
| VIDEOS | X | X* | X |
Note that on macOS/iOS, the Videos folder is called “Movies”.
Available Since: This enum is available since SDL 3.2.0.
See Also: SDL_GetUserFolder
Tuple Fields§
§0: c_uintImplementations§
Source§impl SDL_Folder
impl SDL_Folder
Sourcepub const SDL_FOLDER_HOME: SDL_Folder
pub const SDL_FOLDER_HOME: SDL_Folder
< The folder which contains all of the current user’s data, preferences, and documents. It usually contains most of the other folders. If a requested folder does not exist, the home folder can be considered a safe fallback to store a user’s documents.
Sourcepub const SDL_FOLDER_DESKTOP: SDL_Folder
pub const SDL_FOLDER_DESKTOP: SDL_Folder
< The folder of files that are displayed on the desktop. Note that the existence of a desktop folder does not guarantee that the system does show icons on its desktop; certain GNU/Linux distros with a graphical environment may not have desktop icons.
Sourcepub const SDL_FOLDER_DOCUMENTS: SDL_Folder
pub const SDL_FOLDER_DOCUMENTS: SDL_Folder
< User document files, possibly application-specific. This is a good place to save a user’s projects.
Sourcepub const SDL_FOLDER_DOWNLOADS: SDL_Folder
pub const SDL_FOLDER_DOWNLOADS: SDL_Folder
< Standard folder for user files downloaded from the internet.
Sourcepub const SDL_FOLDER_MUSIC: SDL_Folder
pub const SDL_FOLDER_MUSIC: SDL_Folder
< Music files that can be played using a standard music player (mp3, ogg…).
Sourcepub const SDL_FOLDER_PICTURES: SDL_Folder
pub const SDL_FOLDER_PICTURES: SDL_Folder
< Image files that can be displayed using a standard viewer (png, jpg…).
Sourcepub const SDL_FOLDER_PUBLICSHARE: SDL_Folder
pub const SDL_FOLDER_PUBLICSHARE: SDL_Folder
< Files that are meant to be shared with other users on the same computer.
Sourcepub const SDL_FOLDER_SAVEDGAMES: SDL_Folder
pub const SDL_FOLDER_SAVEDGAMES: SDL_Folder
< Save files for games.
Sourcepub const SDL_FOLDER_SCREENSHOTS: SDL_Folder
pub const SDL_FOLDER_SCREENSHOTS: SDL_Folder
< Application screenshots.
Sourcepub const SDL_FOLDER_TEMPLATES: SDL_Folder
pub const SDL_FOLDER_TEMPLATES: SDL_Folder
< Template files to be used when the user requests the desktop environment to create a new file in a certain folder, such as “New Text File.txt”. Any file in the Templates folder can be used as a starting point for a new file.
Sourcepub const SDL_FOLDER_VIDEOS: SDL_Folder
pub const SDL_FOLDER_VIDEOS: SDL_Folder
< Video files that can be played using a standard video player (mp4, webm…).
Sourcepub const SDL_FOLDER_COUNT: SDL_Folder
pub const SDL_FOLDER_COUNT: SDL_Folder
< Total number of types in this enum, not a folder type by itself.
Trait Implementations§
Source§impl Clone for SDL_Folder
impl Clone for SDL_Folder
Source§fn clone(&self) -> SDL_Folder
fn clone(&self) -> SDL_Folder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more