#[repr(C)]pub struct SDL_FColor {
pub r: f32,
pub g: f32,
pub b: f32,
pub a: f32,
}Expand description
The bits of this structure can be directly reinterpreted as a float-packed color which uses the SDL_PIXELFORMAT_RGBA128_FLOAT format
Available Since: This struct is available since SDL 3.2.0.
Fields§
§r: f32§g: f32§b: f32§a: f32Trait Implementations§
Source§impl Clone for SDL_FColor
impl Clone for SDL_FColor
Source§fn clone(&self) -> SDL_FColor
fn clone(&self) -> SDL_FColor
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SDL_FColor
impl Debug for SDL_FColor
Source§impl Default for SDL_FColor
impl Default for SDL_FColor
Source§fn default() -> SDL_FColor
fn default() -> SDL_FColor
Returns the “default value” for a type. Read more
impl Copy for SDL_FColor
Auto Trait Implementations§
impl Freeze for SDL_FColor
impl RefUnwindSafe for SDL_FColor
impl Send for SDL_FColor
impl Sync for SDL_FColor
impl Unpin for SDL_FColor
impl UnsafeUnpin for SDL_FColor
impl UnwindSafe for SDL_FColor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more