pub struct Entity {
pub name: Option<String>,
pub description: Option<String>,
pub role: Option<ExerciseRole>,
pub mission: Option<String>,
pub categories: Option<Vec<String>>,
pub vulnerabilities: Option<Vec<String>>,
pub tlos: Option<Vec<String>>,
pub events: Option<Vec<String>>,
pub entities: Option<Entities>,
}
Fields§
§name: Option<String>
§description: Option<String>
§role: Option<ExerciseRole>
§mission: Option<String>
§categories: Option<Vec<String>>
§vulnerabilities: Option<Vec<String>>
§tlos: Option<Vec<String>>
§events: Option<Vec<String>>
§entities: Option<Entities>
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Entity
impl<'de> Deserialize<'de> for Entity
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for Entity
impl StructuralPartialEq for Entity
Auto Trait Implementations§
impl Freeze for Entity
impl RefUnwindSafe for Entity
impl Send for Entity
impl Sync for Entity
impl Unpin for Entity
impl UnwindSafe for Entity
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.