Struct sdl_parser::Scenario

source ·
pub struct Scenario {
    pub name: String,
    pub description: Option<String>,
    pub start: DateTime<Utc>,
    pub end: DateTime<Utc>,
    pub nodes: Option<Nodes>,
    pub features: Option<Features>,
    pub infrastructure: Option<Infrastructure>,
    pub conditions: Option<Conditions>,
    pub vulnerabilities: Option<Vulnerabilities>,
    pub capabilities: Option<Capabilities>,
    /* private fields */
}

Fields§

§name: String§description: Option<String>§start: DateTime<Utc>§end: DateTime<Utc>§nodes: Option<Nodes>§features: Option<Features>§infrastructure: Option<Infrastructure>§conditions: Option<Conditions>§vulnerabilities: Option<Vulnerabilities>§capabilities: Option<Capabilities>

Implementations§

Trait Implementations§

source§

impl Clone for Scenario

source§

fn clone(&self) -> Scenario

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Scenario

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl<'de> Deserialize<'de> for Scenario

source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
source§

impl Formalize for Scenario

source§

fn formalize(&mut self) -> Result<()>

source§

impl PartialEq<Scenario> for Scenario

source§

fn eq(&self, other: &Scenario) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Serialize for Scenario

source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
source§

impl Eq for Scenario

source§

impl StructuralEq for Scenario

source§

impl StructuralPartialEq for Scenario

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

source§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
source§

impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,