pub struct BevyChangeSet {
pub creates: Vec<EntitySnapshot>,
pub destroys: Vec<EntityId>,
pub updates: Vec<DeltaUpdateEntity>,
}Fields§
§creates: Vec<EntitySnapshot>§destroys: Vec<EntityId>§updates: Vec<DeltaUpdateEntity>Trait Implementations§
Source§impl Debug for BevyChangeSet
impl Debug for BevyChangeSet
Source§impl Default for BevyChangeSet
impl Default for BevyChangeSet
Source§fn default() -> BevyChangeSet
fn default() -> BevyChangeSet
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for BevyChangeSet
impl RefUnwindSafe for BevyChangeSet
impl Send for BevyChangeSet
impl Sync for BevyChangeSet
impl Unpin for BevyChangeSet
impl UnwindSafe for BevyChangeSet
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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T: Any,
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Converts
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