pub struct Sched {
pub auto_mode: Option<Vec<String>>,
pub gaming_mode: Option<Vec<String>>,
pub lowlatency_mode: Option<Vec<String>>,
pub powersave_mode: Option<Vec<String>>,
pub server_mode: Option<Vec<String>>,
}Fields§
§auto_mode: Option<Vec<String>>§gaming_mode: Option<Vec<String>>§lowlatency_mode: Option<Vec<String>>§powersave_mode: Option<Vec<String>>§server_mode: Option<Vec<String>>Trait Implementations§
Source§impl<'de> Deserialize<'de> for Sched
impl<'de> Deserialize<'de> for Sched
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Sched
Auto Trait Implementations§
impl Freeze for Sched
impl RefUnwindSafe for Sched
impl Send for Sched
impl Sync for Sched
impl Unpin for Sched
impl UnsafeUnpin for Sched
impl UnwindSafe for Sched
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more