#[repr(C)]pub struct ScsTelemetryGameplayEvent {
pub id: ScsString,
pub attributes: *const ScsNamedValue,
}Fields§
§id: ScsString§attributes: *const ScsNamedValueAuto Trait Implementations§
impl !Send for ScsTelemetryGameplayEvent
impl !Sync for ScsTelemetryGameplayEvent
impl Freeze for ScsTelemetryGameplayEvent
impl RefUnwindSafe for ScsTelemetryGameplayEvent
impl Unpin for ScsTelemetryGameplayEvent
impl UnsafeUnpin for ScsTelemetryGameplayEvent
impl UnwindSafe for ScsTelemetryGameplayEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more