StateUpdates

Struct StateUpdates 

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pub struct StateUpdates {
    pub by_node: IndexMap<NodeId, NodeStateUpdates>,
}
Expand description

A tree-like description of all updates that happened to a stored state, to be included as a part of a transaction receipt. This structure is indexed (i.e. uses IndexMaps where Vecs could be used) for convenience and performance, since both the source (i.e. Track) and the sink (i.e. Database and API) operate on indexed structures too. This structure maintains partial information on the order of operations (please see individual fields for details), since the end users care about it. Please note that this means multiple instances of StateUpdates can represent the same transform of state store (i.e. differing only by order of some operations), and hence it is not 100% “canonical form”.

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§by_node: IndexMap<NodeId, NodeStateUpdates>

Indexed Node-level updates, captured in the order of first update operation to a Node.

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impl StateUpdates

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pub fn empty() -> StateUpdates

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pub fn of_node(&mut self, node_id: impl Into<NodeId>) -> &mut NodeStateUpdates

Starts a Node-level update.

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pub fn set_node_updates( self, node_id: impl Into<NodeId>, node_updates: NodeStateUpdates, ) -> StateUpdates

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pub fn set_substate<'a>( self, node_id: impl Into<NodeId>, partition_num: PartitionNumber, substate_key: impl ResolvableSubstateKey<'a>, new_value: impl ScryptoEncode, ) -> StateUpdates

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pub fn rebuild_without_empty_entries(self) -> StateUpdates

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pub fn into_flattened_substate_updates( self, ) -> IndexMap<(NodeId, PartitionNumber, SubstateKey), DatabaseUpdate>

Roughly equivalent to the LegacyStateUpdates (when they existed), ignoring partition resets. Should only be used for tests, not e.g. for committing to a database.

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impl<X> Categorize<X> for StateUpdates
where X: CustomValueKind,

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impl Clone for StateUpdates

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fn clone(&self) -> StateUpdates

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl CreateDatabaseUpdates for StateUpdates

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type DatabaseUpdates = DatabaseUpdates

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fn create_database_updates_with_mapper<M>(&self) -> DatabaseUpdates

Uses the given DatabaseKeyMapper to express self using database-level key encoding.
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fn create_database_updates(&self) -> Self::DatabaseUpdates

Uses the default DatabaseKeyMapper, SpreadPrefixKeyMapper, to express self using database-level key encoding.
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impl Debug for StateUpdates

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<D, X> Decode<X, D> for StateUpdates
where D: Decoder<X>, X: CustomValueKind,

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fn decode_body_with_value_kind( decoder: &mut D, value_kind: ValueKind<X>, ) -> Result<StateUpdates, DecodeError>

Decodes the type from the decoder, which should match a preloaded value kind. Read more
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impl Default for StateUpdates

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fn default() -> StateUpdates

Returns the “default value” for a type. Read more
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impl<C> Describe<C> for StateUpdates

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const TYPE_ID: RustTypeId

The TYPE_ID should give a unique identifier for its SBOR schema type. An SBOR schema type capture details about the SBOR payload, how it should be interpreted, validated and displayed. Read more
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fn type_data() -> TypeData<C, RustTypeId>

Returns the local schema for the given type. Read more
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fn add_all_dependencies(aggregator: &mut TypeAggregator<C>)

For each type referenced in get_local_type_data, we need to ensure that the type and all of its own references get added to the aggregator. Read more
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impl<E, X> Encode<X, E> for StateUpdates
where E: Encoder<X>, X: CustomValueKind,

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fn encode_value_kind(&self, encoder: &mut E) -> Result<(), EncodeError>

Encodes the SBOR value’s kind to the encoder
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fn encode_body(&self, encoder: &mut E) -> Result<(), EncodeError>

Encodes the SBOR body of the type to the encoder. Read more
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impl PartialEq for StateUpdates

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fn eq(&self, other: &StateUpdates) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<X> SborTuple<X> for StateUpdates
where X: CustomValueKind,

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impl Eq for StateUpdates

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impl StructuralPartialEq for StateUpdates

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn as_<T>(self) -> T
where T: CastFrom<U>,

Casts self to type T. The semantics of numeric casting with the as operator are followed, so <T as As>::as_::<U> can be used in the same way as T as U for numeric conversions. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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Compare self to key and return true if they are equal.
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const ALIGN: usize

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impl<T> ScryptoCategorize for T

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impl<T> ScryptoDecode for T

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impl<T> ScryptoDescribe for T

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impl<T> ScryptoEncode for T

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impl<T> ScryptoSborTuple for T

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impl<E, T> VecSbor<E> for T