pub struct OutputFileStream { /* private fields */ }
Trait Implementations§
Source§impl Debug for OutputFileStream
impl Debug for OutputFileStream
Source§impl Write for OutputFileStream
impl Write for OutputFileStream
Source§fn write(&mut self, buf: &[u8]) -> Result<usize>
fn write(&mut self, buf: &[u8]) -> Result<usize>
Writes a buffer into this writer, returning how many bytes were written. Read more
Source§fn flush(&mut self) -> Result<()>
fn flush(&mut self) -> Result<()>
Flushes this output stream, ensuring that all intermediately buffered
contents reach their destination. Read more
Source§fn is_write_vectored(&self) -> bool
fn is_write_vectored(&self) -> bool
🔬This is a nightly-only experimental API. (
can_vector
)1.0.0 · Source§fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
Attempts to write an entire buffer into this writer. Read more
Source§fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
🔬This is a nightly-only experimental API. (
write_all_vectored
)Attempts to write multiple buffers into this writer. Read more
Auto Trait Implementations§
impl Freeze for OutputFileStream
impl RefUnwindSafe for OutputFileStream
impl Send for OutputFileStream
impl Sync for OutputFileStream
impl Unpin for OutputFileStream
impl UnwindSafe for OutputFileStream
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fn execute(&mut self, command: impl Command) -> Result<&mut T, Error>
Executes the given command directly.
The given command its ANSI escape code will be written and flushed onto Self
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§Arguments
-
The command that you want to execute directly.
§Example
use std::io::{Write, stdout};
use crossterm::{Result, ExecutableCommand, style::Print};
fn main() -> Result<()> {
// will be executed directly
stdout()
.execute(Print("sum:\n".to_string()))?
.execute(Print(format!("1 + 1= {} ", 1 + 1)))?;
Ok(())
// ==== Output ====
// sum:
// 1 + 1 = 2
}
Have a look over at the Command API for more details.
§Notes
- In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
- In case of Windows versions lower than 10, a direct WinAPI call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
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. Therefore, there is no difference between execute and queue for those old Windows versions.
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§Examples
use std::io::{Write, stdout};
use crossterm::{Result, QueueableCommand, style::Print};
fn main() -> Result<()> {
let mut stdout = stdout();
// `Print` will executed executed when `flush` is called.
stdout
.queue(Print("foo 1\n".to_string()))?
.queue(Print("foo 2".to_string()))?;
// some other code (no execution happening here) ...
// when calling `flush` on `stdout`, all commands will be written to the stdout and therefore executed.
stdout.flush()?;
Ok(())
// ==== Output ====
// foo 1
// foo 2
}
Have a look over at the Command API for more details.
§Notes
- In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
- In case of Windows versions lower than 10, a direct WinAPI call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
writer
. Therefore, there is no difference between execute and queue for those old Windows versions.
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