List of all items
Structs
- large_cost_matrix::LargeCostMatrix
- offline_map::OfflineRoomData
- offline_map::OfflineShardData
- room_xy::GridIter
- sparse_cost_matrix::SparseCostMatrix
Enums
Functions
- algorithms::distance_transform::chebyshev_distance_transform_from_cost_matrix
- algorithms::distance_transform::chebyshev_distance_transform_from_terrain
- algorithms::distance_transform::manhattan_distance_transform_from_cost_matrix
- algorithms::distance_transform::manhattan_distance_transform_from_terrain
- algorithms::floodfill::get_obstacles_lcm_from_terrain
- algorithms::floodfill::numerical_floodfill
- algorithms::floodfill::reachability_floodfill
- map::room_type_for_name
- math::control_points_for_gcl
- math::power_for_gpl
- math::tower_attack_power_at_range
- math::tower_heal_power_at_range
- math::tower_repair_power_at_range
- object::creation_datetime
- offline_map::load_shard_map_json
- room_coordinate::range_exclusive
- room_coordinate::range_inclusive
- room_xy::chebyshev_range_iter
- room_xy::manhattan_range_iter