pub struct OfflineRoomData {
pub room_name: RoomName,
pub status: RoomStatus,
pub bus: bool,
pub terrain: LocalRoomTerrain,
pub objects: Vec<OfflineObject>,
}
Fields§
§room_name: RoomName
§status: RoomStatus
§bus: bool
Whether the room is a highway room
terrain: LocalRoomTerrain
§objects: Vec<OfflineObject>
Trait Implementations§
Source§impl Clone for OfflineRoomData
impl Clone for OfflineRoomData
Source§fn clone(&self) -> OfflineRoomData
fn clone(&self) -> OfflineRoomData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for OfflineRoomData
impl Debug for OfflineRoomData
Source§impl<'de> Deserialize<'de> for OfflineRoomData
impl<'de> Deserialize<'de> for OfflineRoomData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for OfflineRoomData
impl RefUnwindSafe for OfflineRoomData
impl Send for OfflineRoomData
impl Sync for OfflineRoomData
impl Unpin for OfflineRoomData
impl UnwindSafe for OfflineRoomData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more