Struct screeps::objects::StructureKeeperLair
source · pub struct StructureKeeperLair { /* private fields */ }
Expand description
An object representing a StructureKeeperLair
, which regularly spawns
creeps to defend nearby resources.
Implementations§
source§impl StructureKeeperLair
impl StructureKeeperLair
sourcepub fn ticks_to_spawn(&self) -> u32
pub fn ticks_to_spawn(&self) -> u32
The number of ticks until the StructureKeeperLair
will spawn a new
creep.
Methods from Deref<Target = RoomObject>§
sourcepub fn js_pos(&self) -> RoomPosition
pub fn js_pos(&self) -> RoomPosition
Gets the RoomPosition
of an object, which is a reference to an
object in the javascript heap. In most cases, you’ll likely want a
native Position
instead of using this function (see
HasPosition::pos
), there may be cases where this can provide
some slight performance benefits due to reducing object churn in the js
heap, so this is kept public.
Methods from Deref<Target = JsValue>§
pub const NULL: JsValue = _
pub const UNDEFINED: JsValue = _
pub const TRUE: JsValue = _
pub const FALSE: JsValue = _
sourcepub fn as_f64(&self) -> Option<f64>
pub fn as_f64(&self) -> Option<f64>
Returns the f64
value of this JS value if it’s an instance of a
number.
If this JS value is not an instance of a number then this returns
None
.
sourcepub fn as_string(&self) -> Option<String>
pub fn as_string(&self) -> Option<String>
If this JS value is a string value, this function copies the JS string
value into wasm linear memory, encoded as UTF-8, and returns it as a
Rust String
.
To avoid the copying and re-encoding, consider the
JsString::try_from()
function from js-sys
instead.
If this JS value is not an instance of a string or if it’s not valid
utf-8 then this returns None
.
§UTF-16 vs UTF-8
JavaScript strings in general are encoded as UTF-16, but Rust strings
are encoded as UTF-8. This can cause the Rust string to look a bit
different than the JS string sometimes. For more details see the
documentation about the str
type which contains a few
caveats about the encodings.
sourcepub fn as_bool(&self) -> Option<bool>
pub fn as_bool(&self) -> Option<bool>
Returns the bool
value of this JS value if it’s an instance of a
boolean.
If this JS value is not an instance of a boolean then this returns
None
.
sourcepub fn is_undefined(&self) -> bool
pub fn is_undefined(&self) -> bool
Tests whether this JS value is undefined
sourcepub fn is_function(&self) -> bool
pub fn is_function(&self) -> bool
Tests whether the type of this JS value is function
.
sourcepub fn js_in(&self, obj: &JsValue) -> bool
pub fn js_in(&self, obj: &JsValue) -> bool
Applies the binary in
JS operator on the two JsValue
s.
sourcepub fn loose_eq(&self, other: &JsValue) -> bool
pub fn loose_eq(&self, other: &JsValue) -> bool
Compare two JsValue
s for equality, using the ==
operator in JS.
sourcepub fn unsigned_shr(&self, rhs: &JsValue) -> u32
pub fn unsigned_shr(&self, rhs: &JsValue) -> u32
Applies the binary >>>
JS operator on the two JsValue
s.
sourcepub fn checked_div(&self, rhs: &JsValue) -> JsValue
pub fn checked_div(&self, rhs: &JsValue) -> JsValue
Applies the binary /
JS operator on two JsValue
s, catching and returning any RangeError
thrown.
sourcepub fn pow(&self, rhs: &JsValue) -> JsValue
pub fn pow(&self, rhs: &JsValue) -> JsValue
Applies the binary **
JS operator on the two JsValue
s.
sourcepub fn lt(&self, other: &JsValue) -> bool
pub fn lt(&self, other: &JsValue) -> bool
Applies the binary <
JS operator on the two JsValue
s.
sourcepub fn le(&self, other: &JsValue) -> bool
pub fn le(&self, other: &JsValue) -> bool
Applies the binary <=
JS operator on the two JsValue
s.
sourcepub fn ge(&self, other: &JsValue) -> bool
pub fn ge(&self, other: &JsValue) -> bool
Applies the binary >=
JS operator on the two JsValue
s.
sourcepub fn gt(&self, other: &JsValue) -> bool
pub fn gt(&self, other: &JsValue) -> bool
Applies the binary >
JS operator on the two JsValue
s.
sourcepub fn unchecked_into_f64(&self) -> f64
pub fn unchecked_into_f64(&self) -> f64
Applies the unary +
JS operator on a JsValue
. Can throw.
Trait Implementations§
source§impl AsRef<JsValue> for StructureKeeperLair
impl AsRef<JsValue> for StructureKeeperLair
source§impl AsRef<OwnedStructure> for StructureKeeperLair
impl AsRef<OwnedStructure> for StructureKeeperLair
source§fn as_ref(&self) -> &OwnedStructure
fn as_ref(&self) -> &OwnedStructure
source§impl AsRef<RoomObject> for StructureKeeperLair
impl AsRef<RoomObject> for StructureKeeperLair
source§fn as_ref(&self) -> &RoomObject
fn as_ref(&self) -> &RoomObject
source§impl AsRef<Structure> for StructureKeeperLair
impl AsRef<Structure> for StructureKeeperLair
source§impl AsRef<StructureKeeperLair> for StructureKeeperLair
impl AsRef<StructureKeeperLair> for StructureKeeperLair
source§fn as_ref(&self) -> &StructureKeeperLair
fn as_ref(&self) -> &StructureKeeperLair
source§impl Clone for StructureKeeperLair
impl Clone for StructureKeeperLair
source§fn clone(&self) -> StructureKeeperLair
fn clone(&self) -> StructureKeeperLair
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for StructureKeeperLair
impl Debug for StructureKeeperLair
source§impl Deref for StructureKeeperLair
impl Deref for StructureKeeperLair
§type Target = RoomObject
type Target = RoomObject
source§fn deref(&self) -> &RoomObject
fn deref(&self) -> &RoomObject
source§impl From<JsValue> for StructureKeeperLair
impl From<JsValue> for StructureKeeperLair
source§fn from(obj: JsValue) -> StructureKeeperLair
fn from(obj: JsValue) -> StructureKeeperLair
source§impl From<StructureKeeperLair> for JsValue
impl From<StructureKeeperLair> for JsValue
source§fn from(obj: StructureKeeperLair) -> JsValue
fn from(obj: StructureKeeperLair) -> JsValue
source§impl From<StructureKeeperLair> for ObjectWithPosition
impl From<StructureKeeperLair> for ObjectWithPosition
source§fn from(v: StructureKeeperLair) -> ObjectWithPosition
fn from(v: StructureKeeperLair) -> ObjectWithPosition
source§impl From<StructureKeeperLair> for OwnedStructure
impl From<StructureKeeperLair> for OwnedStructure
source§fn from(obj: StructureKeeperLair) -> OwnedStructure
fn from(obj: StructureKeeperLair) -> OwnedStructure
source§impl From<StructureKeeperLair> for OwnedStructureObject
impl From<StructureKeeperLair> for OwnedStructureObject
source§fn from(v: StructureKeeperLair) -> OwnedStructureObject
fn from(v: StructureKeeperLair) -> OwnedStructureObject
source§impl From<StructureKeeperLair> for RoomObject
impl From<StructureKeeperLair> for RoomObject
source§fn from(obj: StructureKeeperLair) -> RoomObject
fn from(obj: StructureKeeperLair) -> RoomObject
source§impl From<StructureKeeperLair> for Structure
impl From<StructureKeeperLair> for Structure
source§fn from(obj: StructureKeeperLair) -> Structure
fn from(obj: StructureKeeperLair) -> Structure
source§impl From<StructureKeeperLair> for StructureObject
impl From<StructureKeeperLair> for StructureObject
source§fn from(v: StructureKeeperLair) -> StructureObject
fn from(v: StructureKeeperLair) -> StructureObject
source§impl From<StructureKeeperLair> for TypedRoomObject
impl From<StructureKeeperLair> for TypedRoomObject
source§fn from(v: StructureKeeperLair) -> TypedRoomObject
fn from(v: StructureKeeperLair) -> TypedRoomObject
source§impl FromWasmAbi for StructureKeeperLair
impl FromWasmAbi for StructureKeeperLair
source§impl<'a> IntoWasmAbi for &'a StructureKeeperLair
impl<'a> IntoWasmAbi for &'a StructureKeeperLair
source§impl IntoWasmAbi for StructureKeeperLair
impl IntoWasmAbi for StructureKeeperLair
source§impl JsCast for StructureKeeperLair
impl JsCast for StructureKeeperLair
source§fn instanceof(val: &JsValue) -> bool
fn instanceof(val: &JsValue) -> bool
instanceof
check to see whether the JsValue
provided is an instance of this type. Read moresource§fn unchecked_from_js(val: JsValue) -> Self
fn unchecked_from_js(val: JsValue) -> Self
source§fn unchecked_from_js_ref(val: &JsValue) -> &Self
fn unchecked_from_js_ref(val: &JsValue) -> &Self
source§fn has_type<T>(&self) -> boolwhere
T: JsCast,
fn has_type<T>(&self) -> boolwhere
T: JsCast,
T
. Read moresource§fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
T
. Read moresource§fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
T
. Read moresource§fn unchecked_into<T>(self) -> Twhere
T: JsCast,
fn unchecked_into<T>(self) -> Twhere
T: JsCast,
source§fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
source§impl LongRefFromWasmAbi for StructureKeeperLair
impl LongRefFromWasmAbi for StructureKeeperLair
§type Abi = <JsValue as LongRefFromWasmAbi>::Abi
type Abi = <JsValue as LongRefFromWasmAbi>::Abi
RefFromWasmAbi::Abi
§type Anchor = StructureKeeperLair
type Anchor = StructureKeeperLair
RefFromWasmAbi::Anchor
source§unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor
unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor
RefFromWasmAbi::ref_from_abi
source§impl<'a> OptionIntoWasmAbi for &'a StructureKeeperLair
impl<'a> OptionIntoWasmAbi for &'a StructureKeeperLair
source§impl RefFromWasmAbi for StructureKeeperLair
impl RefFromWasmAbi for StructureKeeperLair
§type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::Abi
Self
are recovered from.§type Anchor = ManuallyDrop<StructureKeeperLair>
type Anchor = ManuallyDrop<StructureKeeperLair>
Self
for the duration of the
invocation of the function that has an &Self
parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous.source§impl TryInto<StructureKeeperLair> for StructureObject
impl TryInto<StructureKeeperLair> for StructureObject
source§impl TryInto<StructureKeeperLair> for TypedRoomObject
impl TryInto<StructureKeeperLair> for TypedRoomObject
impl Attackable for StructureKeeperLair
Auto Trait Implementations§
impl Freeze for StructureKeeperLair
impl RefUnwindSafe for StructureKeeperLair
impl !Send for StructureKeeperLair
impl !Sync for StructureKeeperLair
impl Unpin for StructureKeeperLair
impl UnwindSafe for StructureKeeperLair
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)source§impl<T> HasId for T
impl<T> HasId for T
source§fn js_raw_id(&self) -> JsString
fn js_raw_id(&self) -> JsString
source§fn id(&self) -> ObjectId<Self>where
Self: Sized,
fn id(&self) -> ObjectId<Self>where
Self: Sized,
source§fn raw_id(&self) -> RawObjectId
fn raw_id(&self) -> RawObjectId
source§fn js_id(&self) -> JsObjectId<Self>where
Self: Sized,
fn js_id(&self) -> JsObjectId<Self>where
Self: Sized,
source§impl<T> HasPosition for Twhere
T: AsRef<RoomObject>,
impl<T> HasPosition for Twhere
T: AsRef<RoomObject>,
source§impl<T> MaybeHasId for Twhere
T: HasId,
impl<T> MaybeHasId for Twhere
T: HasId,
source§fn try_js_raw_id(&self) -> Option<JsString>
fn try_js_raw_id(&self) -> Option<JsString>
None
if the object doesn’t currently
have an ID.source§fn try_id(&self) -> Option<ObjectId<Self>>where
Self: Sized,
fn try_id(&self) -> Option<ObjectId<Self>>where
Self: Sized,
None
if the
object doesn’t currently have an ID.source§fn try_raw_id(&self) -> Option<RawObjectId>
fn try_raw_id(&self) -> Option<RawObjectId>
None
if the object doesn’t currently have an ID.source§impl<T> OwnedStructureProperties for Twhere
T: AsRef<OwnedStructure>,
impl<T> OwnedStructureProperties for Twhere
T: AsRef<OwnedStructure>,
source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
IntoWasmAbi::Abi
source§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
IntoWasmAbi::into_abi
, except that it may throw and never
return in the case of Err
.