type Itemfn convert_and_check_items(reference: Value) -> Vec<Self::Item>fn look_code(&self) -> Lookimpl LookConstant for CONSTRUCTION_SITES[src]type Item = ConstructionSitefn convert_and_check_items(reference: Value) -> Vec<Self::Item>[src]fn look_code(&self) -> Look[src]impl LookConstant for CREEPS[src]type Item = Creepfn convert_and_check_items(reference: Value) -> Vec<Self::Item>[src]fn look_code(&self) -> Look[src]impl LookConstant for ENERGY[src]type Item = Resourcefn convert_and_check_items(reference: Value) -> Vec<Self::Item>[src]fn look_code(&self) -> Look[src]impl LookConstant for FLAGS[src]type Item = Flagfn convert_and_check_items(reference: Value) -> Vec<Self::Item>[src]fn look_code(&self) -> Look[src]impl LookConstant for MINERALS[src]type Item = Mineralfn convert_and_check_items(reference: Value) -> Vec<Self::Item>[src]fn look_code(&self) -> Look[src]impl LookConstant for NUKES[src]type Item = Nukefn convert_and_check_items(reference: Value) -> Vec<Self::Item>[src]fn look_code(&self) -> Look[src]impl LookConstant for POWER_CREEPS[src]type Item = PowerCreepfn convert_and_check_items(reference: Value) -> Vec<Self::Item>[src]fn look_code(&self) -> Look[src]impl LookConstant for RESOURCES[src]type Item = Resourcefn convert_and_check_items(reference: Value) -> Vec<Self::Item>[src]fn look_code(&self) -> Look[src]impl LookConstant for SOURCES[src]type Item = Sourcefn convert_and_check_items(reference: Value) -> Vec<Self::Item>[src]fn look_code(&self) -> Look[src]impl LookConstant for STRUCTURES[src]type Item = Structurefn convert_and_check_items(reference: Value) -> Vec<Self::Item>[src]fn look_code(&self) -> Look[src]impl LookConstant for TERRAIN[src]type Item = Terrainfn convert_and_check_items(reference: Value) -> Vec<Self::Item>[src]fn look_code(&self) -> Look[src]impl LookConstant for TOMBSTONES[src]