[−][src]Trait screeps::objects::StructureProperties
Trait for all wrappers over Screeps JavaScript objects extending
the Structure class.
Contracts
The reference returned by AsRef<Reference>::as_ref must reference a
JavaScript object extending the Structure class.
Provided methods
fn structure_type(&self) -> StructureType
fn destroy(&self) -> ReturnCode
fn is_active(&self) -> bool
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode
Usable on either owned structures or neutral structures in owned rooms,
returns ReturnCode::NotOwner otherwise.
fn as_structure(self) -> Structure where
Self: SizedRoomObject,
Self: SizedRoomObject,
Implementors
impl StructureProperties for Structure[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for OwnedStructure[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureContainer[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureController[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureExtension[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureExtractor[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureKeeperLair[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureLab[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureLink[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureNuker[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureObserver[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructurePortal[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructurePowerBank[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructurePowerSpawn[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureRampart[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureRoad[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureSpawn[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureStorage[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureTerminal[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureTower[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,
impl StructureProperties for StructureWall[src]
fn structure_type(&self) -> StructureType[src]
fn destroy(&self) -> ReturnCode[src]
fn is_active(&self) -> bool[src]
fn notify_when_attacked(&self, notify_when_attacked: bool) -> ReturnCode[src]
fn as_structure(self) -> Structure where
Self: SizedRoomObject, [src]
Self: SizedRoomObject,