pub struct Flag { /* private fields */ }
Expand description
A Flag
, which can be placed by the player or created automatically
and are only visible to their owners. You can’t create more than
FLAGS_LIMIT
.
Implementations§
source§impl Flag
impl Flag
sourcepub fn set_memory(&self, val: &JsValue)
pub fn set_memory(&self, val: &JsValue)
Sets a new value to Memory.flags[flag.name]
.
source§impl Flag
impl Flag
source§impl Flag
impl Flag
sourcepub fn set_position(&self, pos: RoomPosition)
pub fn set_position(&self, pos: RoomPosition)
Set the position of the flag
Methods from Deref<Target = RoomObject>§
sourcepub fn js_pos(&self) -> RoomPosition
pub fn js_pos(&self) -> RoomPosition
Gets the RoomPosition
of an object, which is a reference to an
object in the javascript heap. In most cases, you’ll likely want a
native Position
instead of using this function (see
HasPosition::pos
), there may be cases where this can provide
some slight performance benefits due to reducing object churn in the js
heap, so this is kept public.
Methods from Deref<Target = JsValue>§
pub const NULL: JsValue = _
pub const UNDEFINED: JsValue = _
pub const TRUE: JsValue = _
pub const FALSE: JsValue = _
sourcepub fn as_f64(&self) -> Option<f64>
pub fn as_f64(&self) -> Option<f64>
Returns the f64
value of this JS value if it’s an instance of a
number.
If this JS value is not an instance of a number then this returns
None
.
sourcepub fn as_string(&self) -> Option<String>
Available on crate feature std
only.
pub fn as_string(&self) -> Option<String>
std
only.If this JS value is a string value, this function copies the JS string
value into wasm linear memory, encoded as UTF-8, and returns it as a
Rust String
.
To avoid the copying and re-encoding, consider the
JsString::try_from()
function from js-sys
instead.
If this JS value is not an instance of a string or if it’s not valid
utf-8 then this returns None
.
UTF-16 vs UTF-8
JavaScript strings in general are encoded as UTF-16, but Rust strings
are encoded as UTF-8. This can cause the Rust string to look a bit
different than the JS string sometimes. For more details see the
documentation about the str
type which contains a few
caveats about the encodings.
sourcepub fn as_bool(&self) -> Option<bool>
pub fn as_bool(&self) -> Option<bool>
Returns the bool
value of this JS value if it’s an instance of a
boolean.
If this JS value is not an instance of a boolean then this returns
None
.
sourcepub fn is_undefined(&self) -> bool
pub fn is_undefined(&self) -> bool
Tests whether this JS value is undefined
sourcepub fn is_function(&self) -> bool
pub fn is_function(&self) -> bool
Tests whether the type of this JS value is function
.
sourcepub fn js_in(&self, obj: &JsValue) -> bool
pub fn js_in(&self, obj: &JsValue) -> bool
Applies the binary in
JS operator on the two JsValue
s.
sourcepub fn loose_eq(&self, other: &JsValue) -> bool
pub fn loose_eq(&self, other: &JsValue) -> bool
Compare two JsValue
s for equality, using the ==
operator in JS.
sourcepub fn unsigned_shr(&self, rhs: &JsValue) -> u32
pub fn unsigned_shr(&self, rhs: &JsValue) -> u32
Applies the binary >>>
JS operator on the two JsValue
s.
sourcepub fn checked_div(&self, rhs: &JsValue) -> JsValue
pub fn checked_div(&self, rhs: &JsValue) -> JsValue
Applies the binary /
JS operator on two JsValue
s, catching and returning any RangeError
thrown.
sourcepub fn pow(&self, rhs: &JsValue) -> JsValue
pub fn pow(&self, rhs: &JsValue) -> JsValue
Applies the binary **
JS operator on the two JsValue
s.
sourcepub fn lt(&self, other: &JsValue) -> bool
pub fn lt(&self, other: &JsValue) -> bool
Applies the binary <
JS operator on the two JsValue
s.
sourcepub fn le(&self, other: &JsValue) -> bool
pub fn le(&self, other: &JsValue) -> bool
Applies the binary <=
JS operator on the two JsValue
s.
sourcepub fn ge(&self, other: &JsValue) -> bool
pub fn ge(&self, other: &JsValue) -> bool
Applies the binary >=
JS operator on the two JsValue
s.
sourcepub fn gt(&self, other: &JsValue) -> bool
pub fn gt(&self, other: &JsValue) -> bool
Applies the binary >
JS operator on the two JsValue
s.
sourcepub fn unchecked_into_f64(&self) -> f64
pub fn unchecked_into_f64(&self) -> f64
Applies the unary +
JS operator on a JsValue
. Can throw.
Trait Implementations§
source§impl AsRef<RoomObject> for Flag
impl AsRef<RoomObject> for Flag
source§fn as_ref(&self) -> &RoomObject
fn as_ref(&self) -> &RoomObject
source§impl Deref for Flag
impl Deref for Flag
§type Target = RoomObject
type Target = RoomObject
source§fn deref(&self) -> &RoomObject
fn deref(&self) -> &RoomObject
source§impl From<Flag> for ObjectWithPosition
impl From<Flag> for ObjectWithPosition
source§fn from(v: Flag) -> ObjectWithPosition
fn from(v: Flag) -> ObjectWithPosition
source§impl From<Flag> for RoomObject
impl From<Flag> for RoomObject
source§fn from(obj: Flag) -> RoomObject
fn from(obj: Flag) -> RoomObject
source§impl From<Flag> for TypedRoomObject
impl From<Flag> for TypedRoomObject
source§fn from(v: Flag) -> TypedRoomObject
fn from(v: Flag) -> TypedRoomObject
source§impl FromWasmAbi for Flag
impl FromWasmAbi for Flag
source§impl<'a> IntoWasmAbi for &'a Flag
impl<'a> IntoWasmAbi for &'a Flag
source§impl IntoWasmAbi for Flag
impl IntoWasmAbi for Flag
source§impl JsCast for Flag
impl JsCast for Flag
source§fn instanceof(val: &JsValue) -> bool
fn instanceof(val: &JsValue) -> bool
instanceof
check to see whether the JsValue
provided is an instance of this type. Read moresource§fn unchecked_from_js(val: JsValue) -> Self
fn unchecked_from_js(val: JsValue) -> Self
source§fn unchecked_from_js_ref(val: &JsValue) -> &Self
fn unchecked_from_js_ref(val: &JsValue) -> &Self
source§fn has_type<T>(&self) -> boolwhere
T: JsCast,
fn has_type<T>(&self) -> boolwhere
T: JsCast,
T
. Read moresource§fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
T
. Read moresource§fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
T
. Read moresource§fn unchecked_into<T>(self) -> Twhere
T: JsCast,
fn unchecked_into<T>(self) -> Twhere
T: JsCast,
source§fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
source§impl JsCollectionFromValue for Flag
impl JsCollectionFromValue for Flag
fn from_value(val: JsValue) -> Self
source§impl LongRefFromWasmAbi for Flag
impl LongRefFromWasmAbi for Flag
source§impl OptionFromWasmAbi for Flag
impl OptionFromWasmAbi for Flag
source§impl<'a> OptionIntoWasmAbi for &'a Flag
impl<'a> OptionIntoWasmAbi for &'a Flag
source§impl OptionIntoWasmAbi for Flag
impl OptionIntoWasmAbi for Flag
source§impl RefFromWasmAbi for Flag
impl RefFromWasmAbi for Flag
§type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::Abi
Self
are recovered from.§type Anchor = ManuallyDrop<Flag>
type Anchor = ManuallyDrop<Flag>
Self
for the duration of the
invocation of the function that has an &Self
parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous.source§impl TryInto<Flag> for ObjectWithPosition
impl TryInto<Flag> for ObjectWithPosition
source§impl TryInto<Flag> for TypedRoomObject
impl TryInto<Flag> for TypedRoomObject
Auto Trait Implementations§
impl RefUnwindSafe for Flag
impl !Send for Flag
impl !Sync for Flag
impl Unpin for Flag
impl UnwindSafe for Flag
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> HasPosition for Twhere
T: AsRef<RoomObject>,
impl<T> HasPosition for Twhere
T: AsRef<RoomObject>,
source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
IntoWasmAbi::Abi
source§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
IntoWasmAbi::into_abi
, except that it may throw and never
return in the case of Err
.