Struct screeps::objects::PowerCreep

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#[repr(transparent)]
pub struct PowerCreep { /* private fields */ }
Expand description

A PowerCreep unit in the game world.

Screeps documentation

Implementations§

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impl PowerCreep

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pub fn create(name: &JsString, _class: PowerCreepClass) -> ReturnCode

Create a new power creep in your account. Note that it will not initially be spawned.

Screeps documentation

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impl PowerCreep

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pub fn class(&self) -> PowerCreepClass

Retrieve this power creep’s PowerCreepClass.

Screeps documentation

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impl PowerCreep

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pub fn hits(&self) -> u32

Retrieve the current hits of this power creep.

Screeps documentation

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impl PowerCreep

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pub fn hits_max(&self) -> u32

Retrieve the maximum hits of this power creep.

Screeps documentation

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impl PowerCreep

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pub fn level(&self) -> u32

Current level of the power creep, which can be increased with [PowerCreep::upgrade] if you have unspent GPL.

Screeps documentation

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impl PowerCreep

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pub fn memory(&self) -> JsValue

A shortcut to Memory.powerCreeps[power_creep.name].

Screeps documentation

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impl PowerCreep

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pub fn set_memory(&self, val: &JsValue)

Sets a new value to Memory.powerCreeps[power_creep.name].

Screeps documentation

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impl PowerCreep

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pub fn my(&self) -> bool

Whether this power creep is owned by the player.

Screeps documentation

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impl PowerCreep

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pub fn owner(&self) -> Owner

The Owner of this power creep that contains the owner’s username.

Screeps documentation

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impl PowerCreep

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pub fn saying(&self) -> Option<JsString>

What the power creep said last tick.

Screeps documentation

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impl PowerCreep

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pub fn store(&self) -> Store

The Store of the power creep, which contains information about what resources it is it carrying.

Screeps documentation

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impl PowerCreep

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pub fn shard(&self) -> Option<JsString>

The shard the power creep is currently spawned on, if spawned.

Screeps documentation

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impl PowerCreep

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pub fn ticks_to_live(&self) -> Option<u32>

The number of ticks the power creep has left to live, which can be renewed at a StructurePowerSpawn or [StructurePowerBank]

Screeps documentation

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impl PowerCreep

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pub fn cancel_order(&self, target: &JsString) -> ReturnCode

Cancel an a successfully called power creep function from earlier in the tick, with a JsString that must contain the JS version of the function name.

Screeps documentation

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impl PowerCreep

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pub fn drop(&self, ty: ResourceType, amount: Option<u32>) -> ReturnCode

Drop a resource on the ground from the power creep’s Store.

Screeps documentation

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impl PowerCreep

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pub fn enable_room(&self, target: &StructureController) -> ReturnCode

Enable powers to be used in this room on a StructureController in melee range. You do not need to own the controller.

Screeps documentation

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impl PowerCreep

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pub fn move_direction(&self, direction: Direction) -> ReturnCode

Move one square in the specified direction.

Screeps documentation

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impl PowerCreep

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pub fn move_by_path(&self, path: &JsValue) -> ReturnCode

Move the power creep along a previously determined path returned from a pathfinding function, in array or serialized string form.

Screeps documentation

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impl PowerCreep

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pub fn notify_when_attacked(&self, enabled: bool) -> ReturnCode

Whether to send an email notification when this power creep is attacked.

Screeps documentation

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impl PowerCreep

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pub fn pickup(&self, target: &Resource) -> ReturnCode

Pick up a Resource in melee range (or at the same position as the creep).

Screeps documentation

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impl PowerCreep

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pub fn renew(&self, target: &RoomObject) -> ReturnCode

Renew the power creep’s TTL using a StructurePowerSpawn or [StructurePowerBank] in melee range.

Screeps documentation

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impl PowerCreep

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pub fn say(&self, message: &str, public: bool) -> ReturnCode

Display a string in a bubble above the power creep next tick. 10 character limit.

Screeps documentation

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impl PowerCreep

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pub fn suicide(&self) -> ReturnCode

Immediately kill the power creep.

Screeps documentation

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impl PowerCreep

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pub fn use_power( &self, power: PowerType, target: Option<&RoomObject> ) -> ReturnCode

Use one of the power creep’s powers.

Screeps documentation

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impl PowerCreep

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pub fn powers(&self) -> JsHashMap<PowerType, PowerInfo>

The levels of this power creep’s abilities, with PowerType keys and values containing power level and cooldown.

Screeps documentation

Methods from Deref<Target = RoomObject>§

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pub fn pos(&self) -> RoomPosition

Position of the object.

Screeps documentation

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pub fn room(&self) -> Option<Room>

A link to the room that the object is currently in, or None if the object is a power creep not spawned on the current shard, or a flag or construction site not in a visible room.

Screeps documentation

Methods from Deref<Target = JsValue>§

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pub const NULL: JsValue = JsValue{ idx: JSIDX_NULL, _marker: marker::PhantomData,}

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pub const UNDEFINED: JsValue = JsValue{ idx: JSIDX_UNDEFINED, _marker: marker::PhantomData,}

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pub const TRUE: JsValue = JsValue{ idx: JSIDX_TRUE, _marker: marker::PhantomData,}

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pub const FALSE: JsValue = JsValue{ idx: JSIDX_FALSE, _marker: marker::PhantomData,}

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pub fn as_f64(&self) -> Option<f64>

Returns the f64 value of this JS value if it’s an instance of a number.

If this JS value is not an instance of a number then this returns None.

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pub fn is_string(&self) -> bool

Tests whether this JS value is a JS string.

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pub fn as_string(&self) -> Option<String>

Available on crate feature std only.

If this JS value is a string value, this function copies the JS string value into wasm linear memory, encoded as UTF-8, and returns it as a Rust String.

To avoid the copying and re-encoding, consider the JsString::try_from() function from js-sys instead.

If this JS value is not an instance of a string or if it’s not valid utf-8 then this returns None.

UTF-16 vs UTF-8

JavaScript strings in general are encoded as UTF-16, but Rust strings are encoded as UTF-8. This can cause the Rust string to look a bit different than the JS string sometimes. For more details see the documentation about the str type which contains a few caveats about the encodings.

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pub fn as_bool(&self) -> Option<bool>

Returns the bool value of this JS value if it’s an instance of a boolean.

If this JS value is not an instance of a boolean then this returns None.

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pub fn is_null(&self) -> bool

Tests whether this JS value is null

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pub fn is_undefined(&self) -> bool

Tests whether this JS value is undefined

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pub fn is_symbol(&self) -> bool

Tests whether the type of this JS value is symbol

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pub fn is_object(&self) -> bool

Tests whether typeof self == "object" && self !== null.

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pub fn is_array(&self) -> bool

Tests whether this JS value is an instance of Array.

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pub fn is_function(&self) -> bool

Tests whether the type of this JS value is function.

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pub fn is_bigint(&self) -> bool

Tests whether the type of this JS value is bigint.

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pub fn js_typeof(&self) -> JsValue

Applies the unary typeof JS operator on a JsValue.

MDN documentation

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pub fn js_in(&self, obj: &JsValue) -> bool

Applies the binary in JS operator on the two JsValues.

MDN documentation

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pub fn is_truthy(&self) -> bool

Tests whether the value is “truthy”.

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pub fn is_falsy(&self) -> bool

Tests whether the value is “falsy”.

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pub fn loose_eq(&self, other: &JsValue) -> bool

Compare two JsValues for equality, using the == operator in JS.

MDN documentation

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pub fn bit_not(&self) -> JsValue

Applies the unary ~ JS operator on a JsValue.

MDN documentation

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pub fn unsigned_shr(&self, rhs: &JsValue) -> u32

Applies the binary >>> JS operator on the two JsValues.

MDN documentation

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pub fn checked_div(&self, rhs: &JsValue) -> JsValue

Applies the binary / JS operator on two JsValues, catching and returning any RangeError thrown.

MDN documentation

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pub fn pow(&self, rhs: &JsValue) -> JsValue

Applies the binary ** JS operator on the two JsValues.

MDN documentation

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pub fn lt(&self, other: &JsValue) -> bool

Applies the binary < JS operator on the two JsValues.

MDN documentation

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pub fn le(&self, other: &JsValue) -> bool

Applies the binary <= JS operator on the two JsValues.

MDN documentation

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pub fn ge(&self, other: &JsValue) -> bool

Applies the binary >= JS operator on the two JsValues.

MDN documentation

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pub fn gt(&self, other: &JsValue) -> bool

Applies the binary > JS operator on the two JsValues.

MDN documentation

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pub fn unchecked_into_f64(&self) -> f64

Applies the unary + JS operator on a JsValue. Can throw.

MDN documentation

Trait Implementations§

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impl AsRef<JsValue> for PowerCreep

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fn as_ref(&self) -> &JsValue

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<PowerCreep> for PowerCreep

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fn as_ref(&self) -> &PowerCreep

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<RoomObject> for PowerCreep

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fn as_ref(&self) -> &RoomObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for PowerCreep

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fn clone(&self) -> PowerCreep

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PowerCreep

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for PowerCreep

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type Target = RoomObject

The resulting type after dereferencing.
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fn deref(&self) -> &RoomObject

Dereferences the value.
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impl From<JsValue> for PowerCreep

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fn from(obj: JsValue) -> PowerCreep

Converts to this type from the input type.
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impl From<PowerCreep> for JsValue

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fn from(obj: PowerCreep) -> JsValue

Converts to this type from the input type.
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impl From<PowerCreep> for MovableObject

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fn from(v: PowerCreep) -> MovableObject

Converts to this type from the input type.
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impl From<PowerCreep> for ObjectWithMaybeId

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fn from(v: PowerCreep) -> ObjectWithMaybeId

Converts to this type from the input type.
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impl From<PowerCreep> for ObjectWithPosition

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fn from(v: PowerCreep) -> ObjectWithPosition

Converts to this type from the input type.
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impl From<PowerCreep> for RoomObject

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fn from(obj: PowerCreep) -> RoomObject

Converts to this type from the input type.
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impl From<PowerCreep> for StoreObject

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fn from(v: PowerCreep) -> StoreObject

Converts to this type from the input type.
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impl From<PowerCreep> for TransferableObject

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fn from(v: PowerCreep) -> TransferableObject

Converts to this type from the input type.
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impl From<PowerCreep> for TypedRoomObject

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fn from(v: PowerCreep) -> TypedRoomObject

Converts to this type from the input type.
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impl FromWasmAbi for PowerCreep

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type Abi = <JsValue as FromWasmAbi>::Abi

The wasm ABI type that this converts from when coming back out from the ABI boundary.
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unsafe fn from_abi(js: Self::Abi) -> Self

Recover a Self from Self::Abi. Read more
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impl HasHits for PowerCreep

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fn hits(&self) -> u32

Retrieve the current hits of this object.
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fn hits_max(&self) -> u32

Retrieve the maximum hits of this object.
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impl HasNativeId for PowerCreep

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impl HasStore for PowerCreep

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fn store(&self) -> Store

The store of the object, containing information about the resources it is holding.
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impl<'a> IntoWasmAbi for &'a PowerCreep

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type Abi = <&'a JsValue as IntoWasmAbi>::Abi

The wasm ABI type that this converts into when crossing the ABI boundary.
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fn into_abi(self) -> Self::Abi

Convert self into Self::Abi so that it can be sent across the wasm ABI boundary.
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impl IntoWasmAbi for PowerCreep

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type Abi = <JsValue as IntoWasmAbi>::Abi

The wasm ABI type that this converts into when crossing the ABI boundary.
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fn into_abi(self) -> Self::Abi

Convert self into Self::Abi so that it can be sent across the wasm ABI boundary.
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impl JsCast for PowerCreep

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fn instanceof(val: &JsValue) -> bool

Performs a dynamic instanceof check to see whether the JsValue provided is an instance of this type. Read more
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fn unchecked_from_js(val: JsValue) -> Self

Performs a zero-cost unchecked conversion from a JsValue into an instance of Self Read more
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fn unchecked_from_js_ref(val: &JsValue) -> &Self

Performs a zero-cost unchecked conversion from a &JsValue into an instance of &Self. Read more
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fn has_type<T>(&self) -> boolwhere T: JsCast,

Test whether this JS value has a type T. Read more
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fn dyn_into<T>(self) -> Result<T, Self>where T: JsCast,

Performs a dynamic cast (checked at runtime) of this value into the target type T. Read more
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fn dyn_ref<T>(&self) -> Option<&T>where T: JsCast,

Performs a dynamic cast (checked at runtime) of this value into the target type T. Read more
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fn unchecked_into<T>(self) -> Twhere T: JsCast,

Performs a zero-cost unchecked cast into the specified type. Read more
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fn unchecked_ref<T>(&self) -> &Twhere T: JsCast,

Performs a zero-cost unchecked cast into a reference to the specified type. Read more
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fn is_instance_of<T>(&self) -> boolwhere T: JsCast,

Test whether this JS value is an instance of the type T. Read more
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fn is_type_of(val: &JsValue) -> bool

Performs a dynamic check to see whether the JsValue provided is a value of this type. Read more
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impl LongRefFromWasmAbi for PowerCreep

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type Abi = <JsValue as LongRefFromWasmAbi>::Abi

Same as RefFromWasmAbi::Abi
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type Anchor = PowerCreep

Same as RefFromWasmAbi::Anchor
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unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor

Same as RefFromWasmAbi::ref_from_abi
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impl OptionFromWasmAbi for PowerCreep

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fn is_none(abi: &Self::Abi) -> bool

Tests whether the argument is a “none” instance. If so it will be deserialized as None, and otherwise it will be passed to FromWasmAbi.
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impl<'a> OptionIntoWasmAbi for &'a PowerCreep

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fn none() -> Self::Abi

Returns an ABI instance indicating “none”, which JS will interpret as the None branch of this option. Read more
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impl OptionIntoWasmAbi for PowerCreep

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fn none() -> Self::Abi

Returns an ABI instance indicating “none”, which JS will interpret as the None branch of this option. Read more
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impl RefFromWasmAbi for PowerCreep

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type Abi = <JsValue as RefFromWasmAbi>::Abi

The wasm ABI type references to Self are recovered from.
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type Anchor = ManuallyDrop<PowerCreep>

The type that holds the reference to Self for the duration of the invocation of the function that has an &Self parameter. This is required to ensure that the lifetimes don’t persist beyond one function call, and so that they remain anonymous.
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unsafe fn ref_from_abi(js: Self::Abi) -> Self::Anchor

Recover a Self::Anchor from Self::Abi. Read more
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impl SharedCreepProperties for PowerCreep

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fn memory(&self) -> JsValue

A shortcut to the part of the Memory tree used for this creep by default
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fn set_memory(&self, val: &JsValue)

Sets a new value to the memory object shortcut for this creep.
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fn my(&self) -> bool

Whether this creep is owned by the player.
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fn name(&self) -> String

The creep’s name as an owned reference to a String. Read more
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fn owner(&self) -> Owner

The Owner of this creep that contains the owner’s username.
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fn saying(&self) -> Option<JsString>

What the creep said last tick.
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fn ticks_to_live(&self) -> Option<u32>

The number of ticks the creep has left to live.
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fn cancel_order(&self, target: &JsString) -> ReturnCode

Cancel an a successfully called creep function from earlier in the tick, with a JsString that must contain the JS version of the function name.
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fn drop(&self, ty: ResourceType, amount: Option<u32>) -> ReturnCode

Drop a resource on the ground from the creep’s Store.
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fn move_direction(&self, direction: Direction) -> ReturnCode

Move one square in the specified direction.
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fn move_by_path(&self, path: &JsValue) -> ReturnCode

Move the creep along a previously determined path returned from a pathfinding function, in array or serialized string form.
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fn move_to<T>(&self, target: T) -> ReturnCodewhere T: HasPosition,

Move the creep toward the specified goal, either a RoomPosition or RoomObject. Note that using this function will store data in Memory.creeps[creep_name] and enable the default serialization behavior of the Memory object, which may hamper attempts to directly use RawMemory.
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fn move_to_with_options<T, F>( &self, target: T, options: Option<MoveToOptions<F>> ) -> ReturnCodewhere T: HasPosition, F: FnMut(RoomName, CostMatrix) -> SingleRoomCostResult,

Move the creep toward the specified goal, either a RoomPosition or RoomObject. Note that using this function will store data in Memory.creeps[creep_name] and enable the default serialization behavior of the Memory object, which may hamper attempts to directly use RawMemory.
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fn notify_when_attacked(&self, enabled: bool) -> ReturnCode

Whether to send an email notification when this creep is attacked.
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fn pickup(&self, target: &Resource) -> ReturnCode

Pick up a Resource in melee range (or at the same position as the creep).
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fn say(&self, message: &str, public: bool) -> ReturnCode

Display a string in a bubble above the creep next tick. 10 character limit.
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fn suicide(&self) -> ReturnCode

Immediately kill the creep.
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fn transfer<T>( &self, target: &T, ty: ResourceType, amount: Option<u32> ) -> ReturnCodewhere T: Transferable,

Transfer a resource from the creep’s store to Structure, PowerCreep, or another Creep.
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fn withdraw<T>( &self, target: &T, ty: ResourceType, amount: Option<u32> ) -> ReturnCodewhere T: Withdrawable,

Withdraw a resource from a Structure, Tombstone, or Ruin.
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impl TryInto<PowerCreep> for MovableObject

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<PowerCreep, <Self as TryInto<PowerCreep>>::Error>

Performs the conversion.
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impl TryInto<PowerCreep> for ObjectWithMaybeId

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<PowerCreep, <Self as TryInto<PowerCreep>>::Error>

Performs the conversion.
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impl TryInto<PowerCreep> for ObjectWithPosition

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<PowerCreep, <Self as TryInto<PowerCreep>>::Error>

Performs the conversion.
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impl TryInto<PowerCreep> for StoreObject

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<PowerCreep, <Self as TryInto<PowerCreep>>::Error>

Performs the conversion.
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impl TryInto<PowerCreep> for TransferableObject

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<PowerCreep, <Self as TryInto<PowerCreep>>::Error>

Performs the conversion.
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impl TryInto<PowerCreep> for TypedRoomObject

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<PowerCreep, <Self as TryInto<PowerCreep>>::Error>

Performs the conversion.
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impl WasmDescribe for PowerCreep

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impl Attackable for PowerCreep

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impl Healable for PowerCreep

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impl Transferable for PowerCreep

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> HasId for Twhere T: HasNativeId,

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fn raw_id(&self) -> RawObjectId

Object ID of the object, which can be used to efficiently fetch a fresh reference to the object on subsequent ticks.
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impl<T> HasPosition for Twhere T: AsRef<RoomObject>,

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fn pos(&self) -> Position

Position of the object.
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impl<T> HasTypedId<T> for Twhere T: HasId + HasNativeId,

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fn id(&self) -> ObjectId<T>

Object ID of the object, which can be used to efficiently fetch a fresh reference to the object on subsequent ticks.
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fn js_id(&self) -> JsObjectId<T>

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> MaybeHasId for Twhere T: MaybeHasNativeId,

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fn try_raw_id(&self) -> Option<RawObjectId>

Object ID of the object, which can be used to efficiently fetch a fresh reference to the object on subsequent ticks, or None if the object doesn’t currently have an id.
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impl<T> MaybeHasNativeId for Twhere T: HasNativeId,

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impl<T> MaybeHasTypedId<T> for Twhere T: MaybeHasId,

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fn try_id(&self) -> Option<ObjectId<T>>

Object ID of the object, which can be used to efficiently fetch a fresh reference to the object on subsequent ticks, or None if the object doesn’t currently have an id.
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impl<T> ReturnWasmAbi for Twhere T: IntoWasmAbi,

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type Abi = <T as IntoWasmAbi>::Abi

Same as IntoWasmAbi::Abi
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fn return_abi(self) -> <T as ReturnWasmAbi>::Abi

Same as IntoWasmAbi::into_abi, except that it may throw and never return in the case of Err.
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impl<T> RoomObjectProperties for Twhere T: AsRef<RoomObject>,

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fn effects(&self) -> Vec<Effect, Global>

Effects applied to the object. Read more
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fn effects_raw(&self) -> Option<Array>

Effects applied to the object. Read more
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fn room(&self) -> Option<Room>

A link to the room that the object is currently in, or None if the object is a power creep not spawned on the current shard, or a flag or construction site not in a visible room. Read more
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Resolvable for Twhere T: MaybeHasTypedId<T> + From<JsValue>,