Struct screeps::raw_memory::RawMemory
source · #[repr(transparent)]pub struct RawMemory { /* private fields */ }
Expand description
Implementations§
source§impl RawMemory
impl RawMemory
sourcepub fn foreign_segment() -> Option<ForeignSegment>
pub fn foreign_segment() -> Option<ForeignSegment>
Get the foreign memory segment belonging to another player requested last tick.
source§impl RawMemory
impl RawMemory
sourcepub fn set(val: &JsString)
pub fn set(val: &JsString)
Overwrite the stored memory with a new JsString
. Maximum allowed
size MEMORY_SIZE_LIMIT
UTF-16 units.
source§impl RawMemory
impl RawMemory
sourcepub fn set_active_foreign_segment(username: &JsString, segment_id: Option<u8>)
pub fn set_active_foreign_segment(username: &JsString, segment_id: Option<u8>)
Sets available foreign memory segment for the next tick to a memory segment marked as public by another user. If no id is passed, the user’s default public segment is retrieved.
source§impl RawMemory
impl RawMemory
sourcepub fn set_default_public_segment(segment_id: Option<u8>)
pub fn set_default_public_segment(segment_id: Option<u8>)
Sets your default foreign memory segment for other players to read, or
remove your public segment with None
.
source§impl RawMemory
impl RawMemory
sourcepub fn set_public_segments(segment_ids: &[u8])
pub fn set_public_segments(segment_ids: &[u8])
Sets which of your memory segments are readable to other players as foreign segments, overriding previous settings.
source§impl RawMemory
impl RawMemory
sourcepub fn segments() -> JsHashMap<u8, String>
pub fn segments() -> JsHashMap<u8, String>
Get a JsHashMap<u8, String>
with all of the segments requested on
the previous tick, with segment numbers as keys and segment data in
JsString
form as values.
sourcepub fn set_active_segments(segment_ids: &[u8])
pub fn set_active_segments(segment_ids: &[u8])
Sets available memory segments for the next tick, as an array of numbers from 0 to 99 (max of 10 segments allowed).
Methods from Deref<Target = JsValue>§
pub const NULL: JsValue = JsValue{ idx: JSIDX_NULL, _marker: marker::PhantomData,}
pub const UNDEFINED: JsValue = JsValue{ idx: JSIDX_UNDEFINED, _marker: marker::PhantomData,}
pub const TRUE: JsValue = JsValue{ idx: JSIDX_TRUE, _marker: marker::PhantomData,}
pub const FALSE: JsValue = JsValue{ idx: JSIDX_FALSE, _marker: marker::PhantomData,}
sourcepub fn as_f64(&self) -> Option<f64>
pub fn as_f64(&self) -> Option<f64>
Returns the f64
value of this JS value if it’s an instance of a
number.
If this JS value is not an instance of a number then this returns
None
.
sourcepub fn as_string(&self) -> Option<String>
Available on crate feature std
only.
pub fn as_string(&self) -> Option<String>
std
only.If this JS value is a string value, this function copies the JS string
value into wasm linear memory, encoded as UTF-8, and returns it as a
Rust String
.
To avoid the copying and re-encoding, consider the
JsString::try_from()
function from js-sys
instead.
If this JS value is not an instance of a string or if it’s not valid
utf-8 then this returns None
.
UTF-16 vs UTF-8
JavaScript strings in general are encoded as UTF-16, but Rust strings
are encoded as UTF-8. This can cause the Rust string to look a bit
different than the JS string sometimes. For more details see the
documentation about the str
type which contains a few
caveats about the encodings.
sourcepub fn as_bool(&self) -> Option<bool>
pub fn as_bool(&self) -> Option<bool>
Returns the bool
value of this JS value if it’s an instance of a
boolean.
If this JS value is not an instance of a boolean then this returns
None
.
sourcepub fn is_undefined(&self) -> bool
pub fn is_undefined(&self) -> bool
Tests whether this JS value is undefined
sourcepub fn is_function(&self) -> bool
pub fn is_function(&self) -> bool
Tests whether the type of this JS value is function
.
sourcepub fn js_in(&self, obj: &JsValue) -> bool
pub fn js_in(&self, obj: &JsValue) -> bool
Applies the binary in
JS operator on the two JsValue
s.
sourcepub fn loose_eq(&self, other: &JsValue) -> bool
pub fn loose_eq(&self, other: &JsValue) -> bool
Compare two JsValue
s for equality, using the ==
operator in JS.
sourcepub fn unsigned_shr(&self, rhs: &JsValue) -> u32
pub fn unsigned_shr(&self, rhs: &JsValue) -> u32
Applies the binary >>>
JS operator on the two JsValue
s.
sourcepub fn checked_div(&self, rhs: &JsValue) -> JsValue
pub fn checked_div(&self, rhs: &JsValue) -> JsValue
Applies the binary /
JS operator on two JsValue
s, catching and returning any RangeError
thrown.
sourcepub fn pow(&self, rhs: &JsValue) -> JsValue
pub fn pow(&self, rhs: &JsValue) -> JsValue
Applies the binary **
JS operator on the two JsValue
s.
sourcepub fn lt(&self, other: &JsValue) -> bool
pub fn lt(&self, other: &JsValue) -> bool
Applies the binary <
JS operator on the two JsValue
s.
sourcepub fn le(&self, other: &JsValue) -> bool
pub fn le(&self, other: &JsValue) -> bool
Applies the binary <=
JS operator on the two JsValue
s.
sourcepub fn ge(&self, other: &JsValue) -> bool
pub fn ge(&self, other: &JsValue) -> bool
Applies the binary >=
JS operator on the two JsValue
s.
sourcepub fn gt(&self, other: &JsValue) -> bool
pub fn gt(&self, other: &JsValue) -> bool
Applies the binary >
JS operator on the two JsValue
s.
sourcepub fn unchecked_into_f64(&self) -> f64
pub fn unchecked_into_f64(&self) -> f64
Applies the unary +
JS operator on a JsValue
. Can throw.
Trait Implementations§
source§impl FromWasmAbi for RawMemory
impl FromWasmAbi for RawMemory
source§impl<'a> IntoWasmAbi for &'a RawMemory
impl<'a> IntoWasmAbi for &'a RawMemory
source§impl IntoWasmAbi for RawMemory
impl IntoWasmAbi for RawMemory
source§impl JsCast for RawMemory
impl JsCast for RawMemory
source§fn instanceof(val: &JsValue) -> bool
fn instanceof(val: &JsValue) -> bool
instanceof
check to see whether the JsValue
provided is an instance of this type. Read moresource§fn unchecked_from_js(val: JsValue) -> Self
fn unchecked_from_js(val: JsValue) -> Self
source§fn unchecked_from_js_ref(val: &JsValue) -> &Self
fn unchecked_from_js_ref(val: &JsValue) -> &Self
source§fn has_type<T>(&self) -> boolwhere
T: JsCast,
fn has_type<T>(&self) -> boolwhere T: JsCast,
T
. Read moresource§fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
fn dyn_into<T>(self) -> Result<T, Self>where T: JsCast,
T
. Read moresource§fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
fn dyn_ref<T>(&self) -> Option<&T>where T: JsCast,
T
. Read moresource§fn unchecked_into<T>(self) -> Twhere
T: JsCast,
fn unchecked_into<T>(self) -> Twhere T: JsCast,
source§fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
fn unchecked_ref<T>(&self) -> &Twhere T: JsCast,
source§impl LongRefFromWasmAbi for RawMemory
impl LongRefFromWasmAbi for RawMemory
source§impl OptionFromWasmAbi for RawMemory
impl OptionFromWasmAbi for RawMemory
source§impl<'a> OptionIntoWasmAbi for &'a RawMemory
impl<'a> OptionIntoWasmAbi for &'a RawMemory
source§impl OptionIntoWasmAbi for RawMemory
impl OptionIntoWasmAbi for RawMemory
source§impl RefFromWasmAbi for RawMemory
impl RefFromWasmAbi for RawMemory
§type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::Abi
Self
are recovered from.§type Anchor = ManuallyDrop<RawMemory>
type Anchor = ManuallyDrop<RawMemory>
Self
for the duration of the
invocation of the function that has an &Self
parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous.Auto Trait Implementations§
impl RefUnwindSafe for RawMemory
impl !Send for RawMemory
impl !Sync for RawMemory
impl Unpin for RawMemory
impl UnwindSafe for RawMemory
Blanket Implementations§
source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere T: IntoWasmAbi,
§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
IntoWasmAbi::Abi
source§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
IntoWasmAbi::into_abi
, except that it may throw and never
return in the case of Err
.