[−][src]Enum screeps_api::TerrainType
Type of terrain
Variants
Plains
Plains terrain type, easy to move through
Swamp
Swamp terrain type, green, hard to move through
Wall
Wall terrain type, impossible to move through
SwampyWall
Wall with swamp underneath it, hard to move through
Trait Implementations
impl PartialEq<TerrainType> for TerrainType
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fn eq(&self, other: &TerrainType) -> bool
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#[must_use]
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.
impl Clone for TerrainType
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fn clone(&self) -> TerrainType
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialOrd<TerrainType> for TerrainType
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fn partial_cmp(&self, other: &TerrainType) -> Option<Ordering>
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#[must_use]
fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests less than (for self
and other
) and is used by the <
operator. Read more
#[must_use]
fn le(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
#[must_use]
fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
#[must_use]
fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl Ord for TerrainType
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fn cmp(&self, other: &TerrainType) -> Ordering
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fn max(self, other: Self) -> Self
1.21.0[src]
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self
1.21.0[src]
Compares and returns the minimum of two values. Read more
fn clamp(self, min: Self, max: Self) -> Self
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clamp
)Restrict a value to a certain interval. Read more
impl Copy for TerrainType
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impl Eq for TerrainType
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impl Hash for TerrainType
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Debug for TerrainType
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impl Serialize for TerrainType
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl<'de> Deserialize<'de> for TerrainType
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
Auto Trait Implementations
impl Unpin for TerrainType
impl Send for TerrainType
impl Sync for TerrainType
impl UnwindSafe for TerrainType
impl RefUnwindSafe for TerrainType
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,
impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
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K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
fn equivalent(&self, key: &K) -> bool
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impl<T> Erased for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,