pub struct Line {
pub text_elements: Vec<TextElement>,
pub scene_number: Option<String>,
pub scene_id: Option<SceneID>,
pub line_type: Option<SPType>,
pub preceding_empty_lines: u64,
pub revised: bool,
pub blank: bool,
}Fields§
§text_elements: Vec<TextElement>§scene_number: Option<String>§scene_id: Option<SceneID>§line_type: Option<SPType>§preceding_empty_lines: u64§revised: bool§blank: boolTrait Implementations§
impl StructuralPartialEq for Line
Auto Trait Implementations§
impl Freeze for Line
impl RefUnwindSafe for Line
impl Send for Line
impl Sync for Line
impl Unpin for Line
impl UnsafeUnpin for Line
impl UnwindSafe for Line
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more