#[repr(C)]pub struct RenderPassBeginInfo<'a> {
pub s_type: StructureType,
pub p_next: *const c_void,
pub render_pass: RenderPass,
pub framebuffer: Framebuffer,
pub render_area: Rect2D,
pub clear_value_count: u32,
pub p_clear_values: *const ClearValue,
pub _marker: PhantomData<&'a ()>,
}Expand description
Fields§
§s_type: StructureType§p_next: *const c_void§render_pass: RenderPass§framebuffer: Framebuffer§render_area: Rect2D§clear_value_count: u32§p_clear_values: *const ClearValue§_marker: PhantomData<&'a ()>Implementations§
Source§impl<'a> RenderPassBeginInfo<'a>
impl<'a> RenderPassBeginInfo<'a>
pub fn render_pass(self, render_pass: RenderPass) -> RenderPassBeginInfo<'a>
pub fn framebuffer(self, framebuffer: Framebuffer) -> RenderPassBeginInfo<'a>
pub fn render_area(self, render_area: Rect2D) -> RenderPassBeginInfo<'a>
pub fn clear_values( self, clear_values: &'a [ClearValue], ) -> RenderPassBeginInfo<'a>
Sourcepub fn push_next<T>(self, next: &'a mut T) -> RenderPassBeginInfo<'a>where
T: ExtendsRenderPassBeginInfo + ?Sized,
pub fn push_next<T>(self, next: &'a mut T) -> RenderPassBeginInfo<'a>where
T: ExtendsRenderPassBeginInfo + ?Sized,
Prepends the given extension struct between the root and the first pointer. This
method only exists on structs that can be passed to a function directly. Only
valid extension structs can be pushed into the chain.
If the chain looks like A -> B -> C, and you call x.push_next(&mut D), then the
chain will look like A -> D -> B -> C.
Trait Implementations§
Source§impl<'a> Clone for RenderPassBeginInfo<'a>
impl<'a> Clone for RenderPassBeginInfo<'a>
Source§fn clone(&self) -> RenderPassBeginInfo<'a>
fn clone(&self) -> RenderPassBeginInfo<'a>
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RenderPassBeginInfo<'_>
Available on crate feature debug only.
impl Debug for RenderPassBeginInfo<'_>
Available on crate feature
debug only.Source§impl Default for RenderPassBeginInfo<'_>
impl Default for RenderPassBeginInfo<'_>
Source§fn default() -> RenderPassBeginInfo<'_>
fn default() -> RenderPassBeginInfo<'_>
Returns the “default value” for a type. Read more
Source§impl<'a> TaggedStructure for RenderPassBeginInfo<'a>
impl<'a> TaggedStructure for RenderPassBeginInfo<'a>
const STRUCTURE_TYPE: StructureType = StructureType::RENDER_PASS_BEGIN_INFO
impl<'a> Copy for RenderPassBeginInfo<'a>
impl Send for RenderPassBeginInfo<'_>
impl Sync for RenderPassBeginInfo<'_>
Auto Trait Implementations§
impl<'a> Freeze for RenderPassBeginInfo<'a>
impl<'a> RefUnwindSafe for RenderPassBeginInfo<'a>
impl<'a> Unpin for RenderPassBeginInfo<'a>
impl<'a> UnwindSafe for RenderPassBeginInfo<'a>
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)