Struct screen_13::prelude::vk::GraphicsShaderGroupCreateInfoNV
source · #[repr(C)]pub struct GraphicsShaderGroupCreateInfoNV {
pub s_type: StructureType,
pub p_next: *const c_void,
pub stage_count: u32,
pub p_stages: *const PipelineShaderStageCreateInfo,
pub p_vertex_input_state: *const PipelineVertexInputStateCreateInfo,
pub p_tessellation_state: *const PipelineTessellationStateCreateInfo,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *const c_void
§stage_count: u32
§p_stages: *const PipelineShaderStageCreateInfo
§p_vertex_input_state: *const PipelineVertexInputStateCreateInfo
§p_tessellation_state: *const PipelineTessellationStateCreateInfo
Implementations§
source§impl GraphicsShaderGroupCreateInfoNV
impl GraphicsShaderGroupCreateInfoNV
pub fn builder<'a>() -> GraphicsShaderGroupCreateInfoNVBuilder<'a>
Trait Implementations§
source§impl Clone for GraphicsShaderGroupCreateInfoNV
impl Clone for GraphicsShaderGroupCreateInfoNV
source§fn clone(&self) -> GraphicsShaderGroupCreateInfoNV
fn clone(&self) -> GraphicsShaderGroupCreateInfoNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for GraphicsShaderGroupCreateInfoNV
impl Default for GraphicsShaderGroupCreateInfoNV
source§fn default() -> GraphicsShaderGroupCreateInfoNV
fn default() -> GraphicsShaderGroupCreateInfoNV
Returns the “default value” for a type. Read more
source§impl TaggedStructure for GraphicsShaderGroupCreateInfoNV
impl TaggedStructure for GraphicsShaderGroupCreateInfoNV
const STRUCTURE_TYPE: StructureType = StructureType::GRAPHICS_SHADER_GROUP_CREATE_INFO_NV
impl Copy for GraphicsShaderGroupCreateInfoNV
Auto Trait Implementations§
impl RefUnwindSafe for GraphicsShaderGroupCreateInfoNV
impl !Send for GraphicsShaderGroupCreateInfoNV
impl !Sync for GraphicsShaderGroupCreateInfoNV
impl Unpin for GraphicsShaderGroupCreateInfoNV
impl UnwindSafe for GraphicsShaderGroupCreateInfoNV
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.