pub struct AccelerationStructureProperties {
pub max_geometry_count: u64,
pub max_instance_count: u64,
pub max_primitive_count: u64,
pub max_per_stage_descriptor_accel_structs: u32,
pub max_descriptor_set_accel_structs: u32,
pub min_accel_struct_scratch_offset_alignment: u32,
}
Expand description
Properties of the physical device for acceleration structures.
See
VkPhysicalDeviceAccelerationStructurePropertiesKHR
manual page.
Fields§
§max_geometry_count: u64
The maximum number of geometries in a bottom level acceleration structure.
max_instance_count: u64
The maximum number of instances in a top level acceleration structure.
max_primitive_count: u64
The maximum number of triangles or AABBs in all geometries in a bottom level acceleration structure.
max_per_stage_descriptor_accel_structs: u32
The maximum number of acceleration structure bindings that can be accessible to a single shader stage in a pipeline layout.
Descriptor bindings with a descriptor type of
VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR
count against this limit.
max_descriptor_set_accel_structs: u32
The maximum number of acceleration structure descriptors that can be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers.
Descriptor bindings with a descriptor type of
VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR
count against this limit.
min_accel_struct_scratch_offset_alignment: u32
The minimum required alignment, in bytes, for scratch data passed in to an acceleration structure build command.
Trait Implementations§
source§impl From<PhysicalDeviceAccelerationStructurePropertiesKHR> for AccelerationStructureProperties
impl From<PhysicalDeviceAccelerationStructurePropertiesKHR> for AccelerationStructureProperties
source§fn from(props: PhysicalDeviceAccelerationStructurePropertiesKHR) -> Self
fn from(props: PhysicalDeviceAccelerationStructurePropertiesKHR) -> Self
Auto Trait Implementations§
impl RefUnwindSafe for AccelerationStructureProperties
impl Send for AccelerationStructureProperties
impl Sync for AccelerationStructureProperties
impl Unpin for AccelerationStructureProperties
impl UnwindSafe for AccelerationStructureProperties
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.