pub struct PhysicalDeviceShaderModuleIdentifierPropertiesEXT {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_module_identifier_algorithm_uuid: [u8; 16],
}Expand description
Fields§
§s_type: StructureType§p_next: *mut c_void§shader_module_identifier_algorithm_uuid: [u8; 16]Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl Clone for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
source§fn clone(&self) -> PhysicalDeviceShaderModuleIdentifierPropertiesEXT
fn clone(&self) -> PhysicalDeviceShaderModuleIdentifierPropertiesEXT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl Default for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
source§fn default() -> PhysicalDeviceShaderModuleIdentifierPropertiesEXT
fn default() -> PhysicalDeviceShaderModuleIdentifierPropertiesEXT
Returns the “default value” for a type. Read more